| compareTo(MutableFloatScalar.Rel) |  | 0% |  | n/a | 1 | 1 | 1 | 1 | 1 | 1 | 
| multiplyBy(float) |  | 0% |  | n/a | 1 | 1 | 2 | 2 | 1 | 1 | 
| divideBy(float) |  | 0% |  | n/a | 1 | 1 | 2 | 2 | 1 | 1 | 
| incrementBy(FloatScalar.Rel) |  | 0% |  | n/a | 1 | 1 | 1 | 1 | 1 | 1 | 
| decrementBy(FloatScalar.Rel) |  | 0% |  | n/a | 1 | 1 | 1 | 1 | 1 | 1 | 
| lt(FloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| le(FloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| gt(FloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| ge(FloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| eq(FloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| ne(FloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| lt(MutableFloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| le(MutableFloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| gt(MutableFloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| ge(MutableFloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| eq(MutableFloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| ne(MutableFloatScalar.Rel) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 | 
| pow(double) |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| acos() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| asin() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| atan() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| cbrt() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| ceil() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| cos() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| cosh() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| exp() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| expm1() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| floor() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| log() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| log10() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| log1p() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| rint() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| sin() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| sinh() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| sqrt() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| tan() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| tanh() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| toDegrees() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| toRadians() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| MutableFloatScalar.Rel(FloatScalar.Rel) |  | 100% |  | n/a | 0 | 1 | 0 | 3 | 0 | 1 | 
| MutableFloatScalar.Rel(MutableFloatScalar.Rel) |  | 100% |  | n/a | 0 | 1 | 0 | 3 | 0 | 1 | 
| round() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| inv() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| MutableFloatScalar.Rel(float, Unit) |  | 100% |  | n/a | 0 | 1 | 0 | 3 | 0 | 1 | 
| abs() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| signum() |  | 100% |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| mutable() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| immutable() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| copy() |  | 100% |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 |