get(int, int) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
pow(double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
incrementBy(FloatMatrix.Rel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
decrementBy(FloatMatrix.Rel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
abs() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
acos() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
asin() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
atan() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
cbrt() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
ceil() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
cos() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
cosh() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
exp() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
expm1() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
floor() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
log() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
log10() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
log1p() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
rint() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
round() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
signum() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
sin() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
sinh() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
sqrt() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
tan() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
tanh() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
toDegrees() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
toRadians() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
inv() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
MutableFloatMatrix.Rel(Unit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |