| interpolate(FloatVector.Abs.Dense, FloatVector.Abs.Dense, float) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
| interpolate(FloatVector.Rel.Dense, FloatVector.Rel.Dense, float) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
| interpolate(FloatVector.Abs.Sparse, FloatVector.Abs.Sparse, float) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
| interpolate(FloatVector.Rel.Sparse, FloatVector.Rel.Sparse, float) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
| checkSize(FloatVector) |   | 28% |   | 50% | 2 | 3 | 2 | 5 | 0 | 1 |
| checkIndex(int) |   | 25% |   | 50% | 2 | 3 | 1 | 3 | 0 | 1 |
| checkSize(float[]) |   | 25% |   | 50% | 1 | 2 | 1 | 3 | 0 | 1 |
| makeSparse(FloatMatrix1D) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
| equals(Object) |   | 76% |   | 50% | 7 | 8 | 6 | 14 | 0 | 1 |
| minus(FloatVector.Abs.Dense, FloatVector.Abs) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| minus(FloatVector.Abs.Sparse, FloatVector.Abs.Sparse) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| minus(FloatVector.Abs.Sparse, FloatVector.Abs.Dense) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| toString(Unit, boolean, boolean) |   | 93% |   | 83% | 4 | 13 | 2 | 29 | 0 | 1 |
| denseToSparse(FloatVector.Abs.Dense) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| denseToSparse(FloatVector.Rel.Dense) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| toString() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| toString(Unit) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| initialize(FloatScalar[]) |   | 83% |   | 75% | 1 | 3 | 1 | 6 | 0 | 1 |
| checkNonEmpty(FloatScalar[]) |   | 55% |   | 50% | 1 | 2 | 1 | 3 | 0 | 1 |
| initialize(float[]) |  | 100% |  | 100% | 0 | 4 | 0 | 8 | 0 | 1 |
| getValuesInUnit(Unit) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| times(FloatVector.Abs.Dense, FloatVector.Abs.Dense) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| times(FloatVector.Abs.Dense, FloatVector.Abs.Sparse) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| times(FloatVector.Abs.Sparse, FloatVector.Abs) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| times(FloatVector.Rel.Dense, FloatVector.Rel.Dense) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| times(FloatVector.Rel.Dense, FloatVector.Rel.Sparse) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| times(FloatVector.Rel.Sparse, FloatVector.Rel) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| hashCode() |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| makeDense(FloatMatrix1D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| sparseToDense(FloatVector.Abs.Sparse) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| sparseToDense(FloatVector.Rel.Sparse) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getInUnit(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getInUnit(int, Unit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getSI(int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| toString(boolean, boolean) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| deepCopyData() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| safeSet(int, float) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| plus(FloatVector.Abs.Dense, FloatVector.Rel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| plus(FloatVector.Abs.Sparse, FloatVector.Rel.Dense) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| plus(FloatVector.Abs.Sparse, FloatVector.Rel.Sparse) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| plus(FloatVector.Rel.Dense, FloatVector.Rel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| plus(FloatVector.Rel.Sparse, FloatVector.Rel.Dense) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| plus(FloatVector.Rel.Sparse, FloatVector.Rel.Sparse) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| minus(FloatVector.Abs.Dense, FloatVector.Rel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| minus(FloatVector.Abs.Sparse, FloatVector.Rel.Dense) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| minus(FloatVector.Abs.Sparse, FloatVector.Rel.Sparse) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| minus(FloatVector.Rel.Dense, FloatVector.Rel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| minus(FloatVector.Rel.Sparse, FloatVector.Rel.Dense) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| minus(FloatVector.Rel.Sparse, FloatVector.Rel.Sparse) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| times(FloatVector.Abs.Dense, float[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| times(FloatVector.Abs.Sparse, float[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| times(FloatVector.Rel.Dense, float[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| times(FloatVector.Rel.Sparse, float[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getValuesInUnit() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| size() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| safeGet(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| FloatVector(Unit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| initialize(FloatMatrix1D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getValuesSI() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| zSum() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| cardinality() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| deepCopyOfData() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getVectorSI() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |