| get(int) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| pow(double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| incrementBy(FloatVector.Rel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| decrementBy(FloatVector.Rel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| abs() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| acos() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| asin() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| atan() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| cbrt() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| ceil() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| cos() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| cosh() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| exp() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| expm1() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| floor() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| log() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| log10() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| log1p() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| rint() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| round() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| signum() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| sin() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| sinh() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| sqrt() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| tan() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| tanh() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| toDegrees() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| toRadians() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| inv() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| MutableFloatVector.Rel(Unit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |