SimpleSimulator.java
package org.opentrafficsim.simulationengine;
import java.awt.Dimension;
import java.awt.geom.Rectangle2D;
import java.rmi.RemoteException;
import nl.tudelft.simulation.dsol.SimRuntimeException;
import nl.tudelft.simulation.dsol.animation.D2.AnimationPanel;
import nl.tudelft.simulation.dsol.experiment.ReplicationMode;
import nl.tudelft.simulation.dsol.formalisms.eventscheduling.SimEvent;
import nl.tudelft.simulation.dsol.formalisms.eventscheduling.SimEventInterface;
import nl.tudelft.simulation.dsol.gui.swing.DSOLPanel;
import nl.tudelft.simulation.dsol.simulators.DEVSSimulator;
import nl.tudelft.simulation.dsol.simulators.SimulatorInterface;
import nl.tudelft.simulation.event.Event;
import org.opentrafficsim.core.dsol.OTSDEVSAnimator;
import org.opentrafficsim.core.dsol.OTSDEVSSimulator;
import org.opentrafficsim.core.dsol.OTSModelInterface;
import org.opentrafficsim.core.dsol.OTSReplication;
import org.opentrafficsim.core.dsol.OTSSimTimeDouble;
import org.opentrafficsim.core.unit.TimeUnit;
import org.opentrafficsim.core.value.vdouble.scalar.DoubleScalar;
/**
* <p>
* Copyright (c) 2013-2014 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights
* reserved. <br>
* BSD-style license. See <a href="http://opentrafficsim.org/node/13">OpenTrafficSim License</a>.
* <p>
* @version 12 nov. 2014 <br>
* @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
*/
public class SimpleSimulator
{
/** Counter for replication. */
private int lastReplication = 0;
/** The JPanel that contains the simulator controls, a status bar and a JTabbedPane with switchable sub panels. */
private final DSOLPanel<DoubleScalar.Abs<TimeUnit>, DoubleScalar.Rel<TimeUnit>, OTSSimTimeDouble> panel;
/** The simulator engine. */
private final DEVSSimulator<DoubleScalar.Abs<TimeUnit>, DoubleScalar.Rel<TimeUnit>, OTSSimTimeDouble> simulator;
/**
* Create a simulation engine without animation; the easy way. PauseOnError is set to true;
* @param startTime OTSSimTimeDouble; the start time of the simulation
* @param warmupPeriod DoubleScalar.Rel<TimeUnit>; the warm up period of the simulation (use new
* DoubleScalar.Rel<TimeUnit>(0, TimeUnit.SECOND) if you don't know what this is)
* @param runLength DoubleScalar.Rel<TimeUnit>; the duration of the simulation
* @param model OTSModelInterface; the simulation to execute
* @throws RemoteException on communications failure
* @throws SimRuntimeException on ???
*/
public SimpleSimulator(final DoubleScalar.Abs<TimeUnit> startTime, final DoubleScalar.Rel<TimeUnit> warmupPeriod,
final DoubleScalar.Rel<TimeUnit> runLength, final OTSModelInterface model) throws RemoteException,
SimRuntimeException
{
this.simulator = new OTSDEVSSimulator();
this.simulator.setPauseOnError(true);
this.simulator.initialize(new OTSReplication("rep" + ++this.lastReplication, new OTSSimTimeDouble(startTime),
warmupPeriod, runLength, model), ReplicationMode.TERMINATING);
this.panel =
new DSOLPanel<DoubleScalar.Abs<TimeUnit>, DoubleScalar.Rel<TimeUnit>, OTSSimTimeDouble>(model,
this.simulator);
}
/**
* Create a simulation engine with animation; the easy way. PauseOnError is set to true;
* @param startTime DoubleScalar.Abs<TimeUnit>; the start time of the simulation
* @param warmupPeriod DoubleScalar.Rel<TimeUnit>; the warm up period of the simulation (use new
* DoubleScalar.Rel<TimeUnit>(0, TimeUnit.SECOND) if you don't know what this is)
* @param runLength DoubleScalar.Rel<TimeUnit>; the duration of the simulation
* @param model OTSModelInterface; the simulation to execute
* @param extent Rectangle2D; bottom left corner, length and width of the area (world) to animate.
* @throws RemoteException on communications failure
* @throws SimRuntimeException on ???
*/
public SimpleSimulator(final DoubleScalar.Abs<TimeUnit> startTime, final DoubleScalar.Rel<TimeUnit> warmupPeriod,
final DoubleScalar.Rel<TimeUnit> runLength, final OTSModelInterface model, final Rectangle2D extent)
throws RemoteException, SimRuntimeException
{
this.simulator = new OTSDEVSAnimator();
this.simulator.setPauseOnError(true);
this.simulator.initialize(new OTSReplication("rep" + ++this.lastReplication, new OTSSimTimeDouble(startTime),
warmupPeriod, runLength, model), ReplicationMode.TERMINATING);
this.panel =
new DSOLPanel<DoubleScalar.Abs<TimeUnit>, DoubleScalar.Rel<TimeUnit>, OTSSimTimeDouble>(model,
this.simulator);
Dimension size = new Dimension(1024, 768);
AnimationPanel animationPanel = new AnimationPanel(extent, size, this.simulator);
this.panel.getTabbedPane().addTab(0, "animation", animationPanel);
animationPanel.notify(new Event(SimulatorInterface.START_REPLICATION_EVENT, this.simulator, null));
this.panel.getTabbedPane().setSelectedIndex(0); // Select the animation panel
}
/**
* To use in a Swing application add the DSOLPanel to a JFrame.
* @return the simulation panel (extends JPanel).
*/
public final DSOLPanel<DoubleScalar.Abs<TimeUnit>, DoubleScalar.Rel<TimeUnit>, OTSSimTimeDouble> getPanel()
{
return this.panel;
}
/**
* Access to the simulator is needed to create simulated objects.
* @return simulator.
*/
public final DEVSSimulator<DoubleScalar.Abs<TimeUnit>, DoubleScalar.Rel<TimeUnit>, OTSSimTimeDouble> getSimulator()
{
return this.simulator;
}
/** The stop simulation event that is used to run the simulator up to a specified time. */
private SimEvent<OTSSimTimeDouble> stopAtEvent = null;
/**
* Run the simulation up to the specified time.
* @param when DoubleScalar.Abs<TimeUnit>; the stop time.
* @throws SimRuntimeException when the specified time lies in the past
*/
public final void runUpTo(final DoubleScalar.Abs<TimeUnit> when) throws SimRuntimeException
{
this.stopAtEvent =
new SimEvent<OTSSimTimeDouble>(new OTSSimTimeDouble(new DoubleScalar.Abs<TimeUnit>(when.getSI(),
TimeUnit.SECOND)), SimEventInterface.MAX_PRIORITY, this, this, "autoPauseSimulator", null);
this.simulator.scheduleEvent(this.stopAtEvent);
while (this.simulator.getSimulatorTime().get().getSI() < when.getSI())
{
this.simulator.step();
}
}
/**
* Pause the simulator.
*/
@SuppressWarnings("unused")
private void autoPauseSimulator()
{
if (this.simulator.isRunning())
{
this.simulator.stop();
}
}
}