TrafficLightAnimation.java
package org.opentrafficsim.road.network.lane.object.trafficlight;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.image.ImageObserver;
import java.io.Serializable;
import java.rmi.RemoteException;
import javax.naming.NamingException;
import org.opentrafficsim.core.dsol.OTSSimulatorInterface;
import org.opentrafficsim.core.network.animation.PaintPolygons;
import nl.tudelft.simulation.dsol.animation.D2.Renderable2D;
/**
* Draw a traffic light on the road at th place where the cars are expected to stop.
* <p>
* Copyright (c) 2013-2016 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="http://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* <p>
* @version $Revision: 1401 $, $LastChangedDate: 2015-09-14 01:33:02 +0200 (Mon, 14 Sep 2015) $, by $Author: averbraeck $,
* initial version 29 dec. 2014 <br>
* @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
* @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
*/
public class TrafficLightAnimation extends Renderable2D implements Serializable
{
/** */
private static final long serialVersionUID = 20160000L;
/**
* Construct the DefaultCarAnimation for a LaneBlock (road block).
* @param source the CSEBlock to draw
* @param simulator the simulator to schedule on
* @throws NamingException in case of registration failure of the animation
* @throws RemoteException on communication failure
*/
public TrafficLightAnimation(final TrafficLight source, final OTSSimulatorInterface simulator)
throws NamingException, RemoteException
{
super(source, simulator);
// setTranslate(false);
// setRotate(false);
}
/**
* {@inheritDoc}
*/
@Override
public final void paint(final Graphics2D graphics, final ImageObserver observer) throws RemoteException
{
TrafficLight trafficLight = (TrafficLight) this.getSource();
Color fillColor;
switch (trafficLight.getTrafficLightColor())
{
case RED:
fillColor = Color.red;
break;
case YELLOW:
fillColor = Color.yellow;
break;
case GREEN:
fillColor = Color.green;
break;
default:
fillColor = Color.black;
break;
}
PaintPolygons.paintMultiPolygon(graphics, fillColor, trafficLight.getLocation(), trafficLight.getGeometry(), true);
}
/** {@inheritDoc} */
@Override
public final String toString()
{
return "TrafficLightAnimation [getSource()=" + this.getSource() + "]";
}
}