IntersectionPerception.java
package org.opentrafficsim.road.gtu.lane.perception.categories;
import org.opentrafficsim.base.parameters.ParameterException;
import org.opentrafficsim.core.gtu.GTUException;
import org.opentrafficsim.road.gtu.lane.perception.PerceptionCollectable;
import org.opentrafficsim.road.gtu.lane.perception.RelativeLane;
import org.opentrafficsim.road.gtu.lane.perception.headway.HeadwayConflict;
import org.opentrafficsim.road.gtu.lane.perception.headway.HeadwayTrafficLight;
import org.opentrafficsim.road.network.lane.conflict.Conflict;
/**
* <p>
* Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="http://opentrafficsim.org/node/13">OpenTrafficSim License</a>.
* <p>
* @version $Revision$, $LastChangedDate$, by $Author$, initial version 14 feb. 2017 <br>
* @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
* @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
* @author <a href="http://www.transport.citg.tudelft.nl">Wouter Schakel</a>
*/
public interface IntersectionPerception extends LaneBasedPerceptionCategory
{
/**
* Updates set of traffic lights along the route. Traffic lights are sorted by headway value.
* @throws GTUException if the GTU has not been initialized
* @throws ParameterException if lane structure cannot be made due to missing parameter
*/
void updateTrafficLights() throws GTUException, ParameterException;
/**
* Updates set of conflicts along the route. Traffic lights are sorted by headway value.
* @throws GTUException if the GTU has not been initialized
* @throws ParameterException if lane structure cannot be made due to missing parameter
*/
void updateConflicts() throws GTUException, ParameterException;
/**
* Default empty implementation to pass tests.
*/
default void updateAlongsideConflictLeft()
{
//
}
/**
* Default empty implementation to pass tests.
*/
default void updateAlongsideConflictRight()
{
//
}
/**
* Returns a set of traffic lights along the route. Traffic lights are sorted by headway value.
* @param lane RelativeLane; lane
* @return set of traffic lights along the route
*/
Iterable<HeadwayTrafficLight> getTrafficLights(RelativeLane lane);
/**
* Returns a set of conflicts along the route. Conflicts are sorted by headway value.
* @param lane RelativeLane; lane
* @return set of conflicts along the route
*/
PerceptionCollectable<HeadwayConflict, Conflict> getConflicts(RelativeLane lane);
/**
* Returns whether there is a conflict alongside to the left.
* @return whether there is a conflict alongside to the left
*/
boolean isAlongsideConflictLeft();
/**
* Returns whether there is a conflict alongside to the right.
* @return whether there is a conflict alongside to the right
*/
boolean isAlongsideConflictRight();
/** {@inheritDoc} */
@Override
default void updateAll() throws GTUException, ParameterException
{
updateTrafficLights();
updateConflicts();
}
}