Package org.opentrafficsim.core.math
Class Acceleration3D
java.lang.Object
org.opentrafficsim.core.math.Acceleration3D
- All Implemented Interfaces:
java.io.Serializable
public class Acceleration3D
extends java.lang.Object
implements java.io.Serializable
A 3D acceleration vector, decomposed in X, Y, and Z-acceleration with easy conversion from and to a spherical coordinate
system.
Physicists and mathematicians do not agree on the meaning of theta and phi. In this class the convention in the physics domain is used:
Physicists and mathematicians do not agree on the meaning of theta and phi. In this class the convention in the physics domain is used:
- theta is the angle from the z direction.
- phi is the projected angle in the xy-plane from the x direction.
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
- Author:
- Alexander Verbraeck, Peter Knoppers
- See Also:
- Serialized Form
-
Constructor Summary
Constructors Constructor Description Acceleration3D(double x, double y, double z, AccelerationUnit unit)
Construct a new Acceleration3D from three double Cartesian coordinates and a acceleration unit.Acceleration3D(Acceleration x, Acceleration y, Acceleration z)
Construct a new Acceleration3D from three strongly typed Cartesian coordinates.Acceleration3D(Acceleration acceleration, Direction theta, Direction phi)
Construct a new Acceleration3D from a strongly typed acceleration and polar coordinates.Acceleration3D(AccelerationVector acceleration)
Construct a new Acceleration3D from vector of strongly typed Cartesian coordinates. -
Method Summary
Modifier and Type Method Description Acceleration
getAcceleration()
Retrieve the norm of this Acceleration3D.Direction
getPhi()
Retrieve the phi of this Acceleration3D.Direction
getTheta()
Retrieve the theta of this Acceleration3D.Acceleration
getX()
Retrieve the x-component of this Acceleration3D.Acceleration
getY()
Retrieve the y-component of this Acceleration3D.Acceleration
getZ()
Retrieve the z-component of this Acceleration3D.java.lang.String
toString()
-
Constructor Details
-
Acceleration3D
Construct a new Acceleration3D from vector of strongly typed Cartesian coordinates.- Parameters:
acceleration
- AccelerationVector; the accelerations in 3D (YPR coded)- Throws:
ValueRuntimeException
- in case the vector does not have exactly three elements
-
Acceleration3D
Construct a new Acceleration3D from three strongly typed Cartesian coordinates.- Parameters:
x
- Acceleration; the acceleration in the x-directiony
- Acceleration; the acceleration in the y-directionz
- Acceleration; the acceleration in the z-direction- Throws:
ValueRuntimeException
- in case the units are incorrect
-
Acceleration3D
public Acceleration3D(double x, double y, double z, AccelerationUnit unit) throws ValueRuntimeExceptionConstruct a new Acceleration3D from three double Cartesian coordinates and a acceleration unit.- Parameters:
x
- double; the acceleration in the x-directiony
- double; the acceleration in the y-directionz
- double; the acceleration in the z-directionunit
- AccelerationUnit; the unit of the xyz parameters- Throws:
ValueRuntimeException
- in case the units are incorrect
-
Acceleration3D
public Acceleration3D(Acceleration acceleration, Direction theta, Direction phi) throws ValueRuntimeExceptionConstruct a new Acceleration3D from a strongly typed acceleration and polar coordinates.- Parameters:
acceleration
- Acceleration; the acceleration in the direction of the angle along the vectortheta
- Direction; the angle from the z directionphi
- Direction; the projected angle in the xy-plane from the x direction- Throws:
ValueRuntimeException
- in case the vector does not have exactly three elements
-
-
Method Details
-
getX
Retrieve the x-component of this Acceleration3D.- Returns:
- the acceleration in the x-direction.
-
getY
Retrieve the y-component of this Acceleration3D.- Returns:
- the acceleration in the y-direction.
-
getZ
Retrieve the z-component of this Acceleration3D.- Returns:
- the acceleration in the z-direction.
-
getTheta
Retrieve the theta of this Acceleration3D.- Returns:
- the angle of direction perpendicular to the xy-plane
-
getPhi
Retrieve the phi of this Acceleration3D.- Returns:
- the projected angle of direction in the xy-plane
-
getAcceleration
Retrieve the norm of this Acceleration3D.- Returns:
- the combined acceleration in the direction of the angle
-
toString
public final java.lang.String toString()- Overrides:
toString
in classjava.lang.Object
-