Package org.opentrafficsim.core.math
Commonly used mathematical operations.
 
 Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. 
 BSD-style license. See OpenTrafficSim License.
 
- Version:
 - $Revision$, $LastChangedDate$, by $Author$, initial version Dec 10, 2015 
 - Author:
 - Alexander Verbraeck, Peter Knoppers
 
- 
Class Summary Class Description Acceleration3D A 3D acceleration vector, decomposed in X, Y, and Z-acceleration with easy conversion from and to a spherical coordinate system.Angle3D 3D-rotation, RPY coded (longitudinal roll along the x-axis, lateral pitch along the y-axis and vertical yaw along the z-axis), also called Tait–Bryan angles or Cardan angles.Direction3D 3D-rotation, RPY coded (longitudinal roll along the x-axis, lateral pitch along the y-axis and vertical yaw along the z-axis), also called Tait–Bryan angles or Cardan angles.Draw Utility to draw from a collection.Scalar3D Calculate between Polar (spherical) and Cartesian (xyz) coordinates.Solver Solvers for simple equations.Speed3D A 3D speed vector, decomposed in X, Y, and Z-speed with easy conversion from and to a spherical coordinate system.