Uses of Class
org.opentrafficsim.road.network.lane.Lane

Packages that use Lane 
Package Description
org.opentrafficsim.road.gtu.generator
Generate GTUs according to some prescription.
org.opentrafficsim.road.gtu.generator.od
OD based vehicle generation.
org.opentrafficsim.road.gtu.lane
The lane-based GTUs are the Generalized Travel Units that travel in lanes, and need to switch lanes to overtake.
org.opentrafficsim.road.gtu.lane.perception
Implementation of lane-based perception for the GTU.
org.opentrafficsim.road.gtu.lane.perception.categories
Categories define a set of perceivable information.
org.opentrafficsim.road.gtu.lane.perception.headway
Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.
org.opentrafficsim.road.gtu.lane.tactical
Tactical planners for a lane-based GTU.
org.opentrafficsim.road.network.factory
Factories for Links, Lanes, Nodes.
org.opentrafficsim.road.network.lane
Classes that provide detailed cross-sections of a link using lanes, markers and sensors.
org.opentrafficsim.road.network.lane.conflict
Contains classes describing intersection conflicts.
org.opentrafficsim.road.network.lane.object
Lane-based objects such as barriers, gates, traffic lights, DRIPs, speed signs, obstacles on the road, etc.
org.opentrafficsim.road.network.lane.object.sensor
Lane-based objects that act as sensors.
org.opentrafficsim.road.network.lane.object.trafficlight
Traffic light and traffic light controller objects.
org.opentrafficsim.road.network.sampling
Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.