Headway.java
- package org.opentrafficsim.road.gtu.lane.perception.headway;
- import org.djunits.value.vdouble.scalar.Acceleration;
- import org.djunits.value.vdouble.scalar.Length;
- import org.djunits.value.vdouble.scalar.Speed;
- import org.opentrafficsim.core.perception.PerceivedObject;
- /**
- * Interface for a reference to information about a (lane based) GTU and a headway. The Headway can store information about GTUs
- * or objects ahead of the reference GTU, behind the reference GTU, or (partially) parallel to the reference GTU. In addition to
- * the (perceived) headway, several other pieces of information can be stored, such as (perceived) speed, (perceived)
- * acceleration, (perceived) turn indicators, and (perceived) braking lights. <br>
- * Special care must be taken in curves when perceiving headway of a GTU or object on an adjacent lane.The question is whether
- * we perceive the parallel or ahead/behind based on a line perpendicular to the front/back of the GTU (rectangular), or
- * perpendicular to the center line of the lane (wedge-shaped in case of a curve). The difficulty of a wedge-shaped situation is
- * that reciprocity might be violated: in case of a clothoid, for instance, it is not sure that the point on the center line
- * when projected from lane 1 to lane 2 is the same as the projection from lane 2 to lane 1. The same holds for shapes with
- * sharp bends. Therefore, algorithms implementing headway should only project the <i>reference point</i> of the reference GTU
- * on the center line of the adjacent lane, and then calculate the forward position and backward position on the adjacent lane
- * based on the reference point. Still, our human perception of what is parallel and what not, is not reflected by fractional
- * positions. See examples in
- * <a href= "http://simulation.tudelft.nl:8085/browse/OTS-113">http://simulation.tudelft.nl:8085/browse/OTS-113</a>.
- * <p>
- * Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
- * BSD-style license. See <a href="http://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
- * <p>
- * @version $Revision: 1368 $, $LastChangedDate: 2015-09-02 00:20:20 +0200 (Wed, 02 Sep 2015) $, by $Author: averbraeck $,
- * initial version 11 feb. 2015 <br>
- * @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
- * @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
- */
- public interface Headway extends PerceivedObject, Comparable<Headway>
- {
- /** the object types that can be distinguished for headway. */
- enum ObjectType
- {
- /** the observed object for headway is a GTU. */
- GTU,
- /** the observed object for headway is a traffic light. */
- TRAFFICLIGHT,
- /** the observed object for headway is a generic object. */
- OBJECT,
- /** there is no observed object, just a distance. */
- DISTANCEONLY,
- /** intersection conflict. */
- CONFLICT,
- /** stop line. */
- STOPLINE,
- /** bus stop. */
- BUSSTOP;
- /** @return whether this object is a GTU or not. */
- public boolean isGtu()
- {
- return this.equals(GTU);
- }
- /** @return whether this object is a GTU or not. */
- public boolean isTrafficLight()
- {
- return this.equals(TRAFFICLIGHT);
- }
- /** @return whether this object is an object or not. */
- public boolean isObject()
- {
- return this.equals(OBJECT);
- }
- /** @return whether no object was observed and only a distance was stored. */
- public boolean isDistanceOnly()
- {
- return this.equals(DISTANCEONLY);
- }
- /** @return whether this object is a conflict or not. */
- public boolean isConflict()
- {
- return this.equals(CONFLICT);
- }
- /** @return whether this object is a stop line or not. */
- public boolean isStopLine()
- {
- return this.equals(STOPLINE);
- }
- /** @return whether this object is a bus stop or not. */
- public boolean isBusStop()
- {
- return this.equals(BUSSTOP);
- }
- }
- /**
- * @return String; the id of the other object for comparison purposes, cannot be null.
- */
- @Override
- String getId();
- /**
- * @return Length; the length of the other object; can be null if unknown.
- */
- Length getLength();
- /**
- * @return Speed; the (perceived) speed of the other object; can be null if unknown.
- */
- Speed getSpeed();
- /**
- * Retrieve the strongly typed distance to the other object.
- * @return Length; the distance to the object, return value null indicates that the other object is parallel to the
- * reference object
- */
- Length getDistance();
- /**
- * @return Length; the (perceived) object Type, can be null if no object type unknown.
- */
- ObjectType getObjectType();
- /**
- * @return Acceleration; acceleration the (perceived) acceleration of the other object; can be null if unknown.
- */
- Acceleration getAcceleration();
- /**
- * Return the (perceived) front overlap to the other object. This value should be null if there is no overlap. In the figure
- * for two GTUs below, it is distance c, positive for GTU1, negative for GTU2.
- *
- * <pre>
- * ----------
- * | GTU 1 | ----->
- * ----------
- * ---------------
- * | GTU 2 | ----->
- * ---------------
- * | a | b | c |
- * </pre>
- *
- * @return Length; the (perceived) front overlap to the other object or null if there is no overlap.
- */
- Length getOverlapFront();
- /**
- * Return the (perceived) rear overlap to the other object. This value should be null if there is no overlap.In the figure
- * below for two GTUs, it is distance a, positive for GTU1, negative for GTU2.
- *
- * <pre>
- * ----------
- * | GTU 1 | ----->
- * ----------
- * ---------------
- * | GTU 2 | ----->
- * ---------------
- * | a | b | c |
- * </pre>
- *
- * @return Length; the (perceived) rear overlap to the other object or null if there is no overlap.
- */
- Length getOverlapRear();
- /**
- * Return the (perceived) overlap with the other object. This value should be null if there is no overlap. In the figure
- * below for two GTUs, it is distance b, positive for GTU1 and GTU2.
- *
- * <pre>
- * ----------
- * | GTU 1 | ----->
- * ----------
- * ---------------
- * | GTU 2 | ----->
- * ---------------
- * | a | b | c |
- * </pre>
- *
- * @return Length, the (perceived) overlap with the other object or null if there is no overlap.
- */
- Length getOverlap();
- /**
- * @return whether the other object is in front of the reference object.
- */
- boolean isAhead();
- /**
- * @return whether the other object is behind the reference object.
- */
- boolean isBehind();
- /**
- * @return whether the other object is parallel the reference object.
- */
- boolean isParallel();
- /** {@inheritDoc} */
- @Override
- default int compareTo(final Headway headway)
- {
- if (getDistance() != null)
- {
- if (headway.getDistance() != null)
- {
- return getDistance().compareTo(headway.getDistance());
- }
- return 1;
- }
- else if (headway.getDistance() != null)
- {
- return -1;
- }
- return getOverlapFront().compareTo(headway.getOverlapFront());
- }
- }