Uses of Package
org.opentrafficsim.road.network.lane.conflict
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Packages that use org.opentrafficsim.road.network.lane.conflict Package Description org.opentrafficsim.road.gtu.lane.perception.categories Categories define a set of perceivable information.org.opentrafficsim.road.gtu.lane.perception.headway Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.org.opentrafficsim.road.network.lane.conflict Contains classes describing intersection conflicts.org.opentrafficsim.road.network.lane.object Lane-based objects such as barriers, gates, traffic lights, DRIPs, speed signs, obstacles on the road, etc. -
Classes in org.opentrafficsim.road.network.lane.conflict used by org.opentrafficsim.road.gtu.lane.perception.categories Class Description Conflict Conflicts deal with traffic on different links/roads that need to consider each other as their paths may be in conflict spatially. -
Classes in org.opentrafficsim.road.network.lane.conflict used by org.opentrafficsim.road.gtu.lane.perception.headway Class Description ConflictPriority Priority of conflict.ConflictRule A conflict rule provides the conflict priority.ConflictType Type of conflict. -
Classes in org.opentrafficsim.road.network.lane.conflict used by org.opentrafficsim.road.network.lane.conflict Class Description Conflict Conflicts deal with traffic on different links/roads that need to consider each other as their paths may be in conflict spatially.ConflictBuilder.WidthGenerator Generator for width.ConflictBuilderParallel.WidthGenerator Generator for width.ConflictPriority Priority of conflict.ConflictRule A conflict rule provides the conflict priority.ConflictType Type of conflict.LaneCombinationList Contains lane combinations that should be treated differently. -
Classes in org.opentrafficsim.road.network.lane.conflict used by org.opentrafficsim.road.network.lane.object Class Description Conflict Conflicts deal with traffic on different links/roads that need to consider each other as their paths may be in conflict spatially.