Uses of Package
org.opentrafficsim.road.network.lane.object
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Packages that use org.opentrafficsim.road.network.lane.object Package Description org.opentrafficsim.road.gtu.lane.perception Implementation of lane-based perception for the GTU.org.opentrafficsim.road.gtu.lane.perception.categories Categories define a set of perceivable information.org.opentrafficsim.road.gtu.lane.perception.headway Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.org.opentrafficsim.road.network.lane Classes that provide detailed cross-sections of a link using lanes, markers and sensors.org.opentrafficsim.road.network.lane.conflict Contains classes describing intersection conflicts.org.opentrafficsim.road.network.lane.object Lane-based objects such as barriers, gates, traffic lights, DRIPs, speed signs, obstacles on the road, etc.org.opentrafficsim.road.network.lane.object.sensor Lane-based objects that act as sensors.org.opentrafficsim.road.network.lane.object.trafficlight Traffic light and traffic light controller objects. -
Classes in org.opentrafficsim.road.network.lane.object used by org.opentrafficsim.road.gtu.lane.perception Class Description LaneBasedObject Objects that can be encountered on a Lane like conflict areas, GTUs, traffic lights, stop lines, etc. -
Classes in org.opentrafficsim.road.network.lane.object used by org.opentrafficsim.road.gtu.lane.perception.categories Class Description BusStop A bus stop is a location on a lane. -
Classes in org.opentrafficsim.road.network.lane.object used by org.opentrafficsim.road.gtu.lane.perception.headway Class Description BusStop A bus stop is a location on a lane. -
Classes in org.opentrafficsim.road.network.lane.object used by org.opentrafficsim.road.network.lane Class Description LaneBasedObject Objects that can be encountered on a Lane like conflict areas, GTUs, traffic lights, stop lines, etc. -
Classes in org.opentrafficsim.road.network.lane.object used by org.opentrafficsim.road.network.lane.conflict Class Description AbstractLaneBasedObject An abstract implementation of the LaneBasedObject interface with the required fields being initialized and getters for those fields.LaneBasedObject Objects that can be encountered on a Lane like conflict areas, GTUs, traffic lights, stop lines, etc. -
Classes in org.opentrafficsim.road.network.lane.object used by org.opentrafficsim.road.network.lane.object Class Description AbstractLaneBasedObject An abstract implementation of the LaneBasedObject interface with the required fields being initialized and getters for those fields.Distraction.DistractionProfile Describes the profile around the distraction.LaneBasedObject Objects that can be encountered on a Lane like conflict areas, GTUs, traffic lights, stop lines, etc. -
Classes in org.opentrafficsim.road.network.lane.object used by org.opentrafficsim.road.network.lane.object.sensor Class Description AbstractLaneBasedObject An abstract implementation of the LaneBasedObject interface with the required fields being initialized and getters for those fields.LaneBasedObject Objects that can be encountered on a Lane like conflict areas, GTUs, traffic lights, stop lines, etc. -
Classes in org.opentrafficsim.road.network.lane.object used by org.opentrafficsim.road.network.lane.object.trafficlight Class Description AbstractLaneBasedObject An abstract implementation of the LaneBasedObject interface with the required fields being initialized and getters for those fields.LaneBasedObject Objects that can be encountered on a Lane like conflict areas, GTUs, traffic lights, stop lines, etc.