TrafficLightDetectorAnimation.java
package org.opentrafficsim.draw.road;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.geom.Path2D;
import java.awt.image.ImageObserver;
import java.io.Serializable;
import java.rmi.RemoteException;
import javax.naming.NamingException;
import org.opentrafficsim.core.dsol.OtsSimulatorInterface;
import org.opentrafficsim.core.geometry.OtsGeometryException;
import org.opentrafficsim.core.geometry.OtsLine3d;
import org.opentrafficsim.road.network.lane.object.detector.TrafficLightDetector;
import nl.tudelft.simulation.dsol.animation.D2.Renderable2D;
/**
* Traffic light detector animation.
* <p>
* Copyright (c) 2013-2023 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.<br>
* All rights reserved. <br>
* BSD-style license. See <a href="https://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* </p>
* @author <a href="https://github.com/averbraeck">Alexander Verbraeck</a>
* @author <a href="https://tudelft.nl/staff/p.knoppers-1">Peter Knoppers</a>
*/
public class TrafficLightDetectorAnimation extends Renderable2D<TrafficLightDetector> implements Serializable
{
/** */
private static final long serialVersionUID = 20150130L;
/** The traffic light detector. */
private final TrafficLightDetector detector;
/** Path of the detector. */
private final Path2D.Float polygon;
/**
* Construct a TrafficLightDetectorAnimation.
* @param detector TrafficLightSensor; the traffic light detector that will be animated
* @param simulator OtsSimulatorInterface; the simulator to schedule on
* @throws NamingException in case of registration failure of the animation
* @throws RemoteException in case of remote registration failure of the animation
* @throws OtsGeometryException when the geometry is bad
*/
public TrafficLightDetectorAnimation(final TrafficLightDetector detector, final OtsSimulatorInterface simulator)
throws NamingException, RemoteException, OtsGeometryException
{
super(detector, simulator);
this.detector = detector;
OtsLine3d coordinates = this.detector.getGeometry();
this.polygon = new Path2D.Float();
this.polygon.moveTo(coordinates.get(0).x, coordinates.get(0).y);
for (int i = 1; i < coordinates.size(); i++)
{
this.polygon.lineTo(coordinates.get(i).x, coordinates.get(i).y);
}
}
/** {@inheritDoc} */
@Override
public final void paint(final Graphics2D graphics, final ImageObserver observer)
{
graphics.setColor(this.detector.getOccupancy() ? Color.BLUE : Color.BLACK);
graphics.setStroke(new BasicStroke(0.2f));
graphics.draw(this.polygon);
}
/** {@inheritDoc} */
@Override
public final String toString()
{
return "TrafficLightDetectorAnimation [getSource()=" + this.getSource() + "]";
}
}