Uses of Class
org.opentrafficsim.road.network.lane.object.AbstractLaneBasedObject
Packages that use AbstractLaneBasedObject
Package
Description
Contains classes describing intersection conflicts.
Lane-based objects such as barriers, gates, traffic lights, DRIPs, speed signs, obstacles on the road, etc.
Lane-based objects that act as sensors.
Traffic light and traffic light controller objects.
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Uses of AbstractLaneBasedObject in org.opentrafficsim.road.network.lane.conflict
Subclasses of AbstractLaneBasedObject in org.opentrafficsim.road.network.lane.conflictModifier and TypeClassDescriptionfinal classConflicts deal with traffic on different links/roads that need to consider each other as their paths may be in conflict spatially.classLight-weight lane based object to indicate the end of a conflict. -
Uses of AbstractLaneBasedObject in org.opentrafficsim.road.network.lane.object
Subclasses of AbstractLaneBasedObject in org.opentrafficsim.road.network.lane.objectModifier and TypeClassDescriptionclassA bus stop is a location on a lane.classDistraction following a distance profile.classSpeed sign. -
Uses of AbstractLaneBasedObject in org.opentrafficsim.road.network.lane.object.detector
Modifier and TypeClassDescriptionclassA DestinationDetector is a detector that deletes a GTU that has the node it will pass after this detector as its destination.classA detector is a lane-based object that can be triggered by a relative position of the GTU (e.g., front, back) when that relative position passes over the detector location on the lane.classDetector, measuring a dynamic set of measurements typical for single- or dual-loop detectors.classDetector that prints which GTU triggers it.classA SinkDetector is a detector that deletes every GTU that hits it.classEmbedded detectors used by a TrafficLightDetector. -
Uses of AbstractLaneBasedObject in org.opentrafficsim.road.network.lane.object.trafficlight