Class PerceptionAnimation

All Implemented Interfaces:
Renderable2dInterface<PerceptionAnimation.ChannelAttention>

public class PerceptionAnimation extends OtsRenderable<PerceptionAnimation.ChannelAttention>
Draws circles around a GTU indicating the level of attention and perception delay.

Copyright (c) 2026-2026 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.

Author:
Wouter Schakel