Class PriorityAnimation

All Implemented Interfaces:
Renderable2dInterface<PriorityAnimation.PriorityData>

public class PriorityAnimation extends OtsRenderable<PriorityAnimation.PriorityData>
Animation of conflict priority (which is a link property).

Copyright (c) 2024-2026 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.

Author:
Wouter Schakel