TaskColorer.java
package org.opentrafficsim.animation.colorer;
import java.awt.Color;
import java.util.ArrayList;
import java.util.List;
import org.opentrafficsim.animation.gtu.colorer.GtuColorer;
import org.opentrafficsim.core.gtu.Gtu;
import org.opentrafficsim.draw.ColorInterpolator;
import org.opentrafficsim.road.gtu.lane.perception.LanePerception;
import org.opentrafficsim.road.gtu.lane.perception.mental.Fuller;
import org.opentrafficsim.road.gtu.lane.perception.mental.Mental;
import org.opentrafficsim.road.gtu.lane.perception.mental.Task;
/**
* Colorer for task demand with anticipation reliance indicated by interpolating towards white, for a specific task.
* <p>
* Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="https://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* </p>
* @author <a href="https://github.com/averbraeck">Alexander Verbraeck</a>
* @author <a href="https://tudelft.nl/staff/p.knoppers-1">Peter Knoppers</a>
* @author <a href="https://github.com/wjschakel">Wouter Schakel</a>
*/
public class TaskColorer implements GtuColorer
{
/** Full. */
static final Color HIGH = Color.RED;
/** Medium. */
static final Color MID = Color.YELLOW;
/** Zero. */
static final Color LOW = Color.GREEN;
/** Fully compensated by anticipation reliance. */
static final Color AR = Color.WHITE;
/** Not available. */
static final Color NA = Color.BLUE;
/** Legend. */
static final List<LegendEntry> LEGEND;
static
{
LEGEND = new ArrayList<>();
LEGEND.add(new LegendEntry(LOW, "low", "low task load"));
LEGEND.add(new LegendEntry(MID, "medium", "medium task load"));
LEGEND.add(new LegendEntry(HIGH, "high", "high task load"));
LEGEND.add(new LegendEntry(AR, "fully anticipation reliant", "task load compensated with anticipation reliance"));
LEGEND.add(new LegendEntry(NA, "N/A", "N/A"));
}
/** Id. */
final String id;
/**
* Constructor.
* @param id String; id
*/
public TaskColorer(final String id)
{
this.id = id;
}
/** {@inheritDoc} */
@Override
public Color getColor(final Gtu gtu)
{
if (gtu.getTacticalPlanner().getPerception() instanceof LanePerception)
{
Mental mental = ((LanePerception) gtu.getTacticalPlanner().getPerception()).getMental();
if (mental != null && mental instanceof Fuller)
{
for (Task task : ((Fuller) mental).getTasks())
{
if (task.getId().equals(this.id))
{
double taskDemand = task.getTaskDemand();
if (taskDemand == 0.0)
{
return LOW;
}
double anticipationReliance = task.getAnticipationReliance();
Color base = taskDemand < 0.5 ? ColorInterpolator.interpolateColor(LOW, MID, taskDemand / 0.5)
: ColorInterpolator.interpolateColor(MID, HIGH, (taskDemand - 0.5) / 0.5);
return ColorInterpolator.interpolateColor(base, AR, anticipationReliance / taskDemand);
}
}
}
}
return NA;
}
/** {@inheritDoc} */
@Override
public List<LegendEntry> getLegend()
{
return LEGEND;
}
/** {@inheritDoc} */
@Override
public String toString()
{
return "Task load (" + this.id + ")";
}
}