BoundingBox.java
package org.opentrafficsim.base.geometry;
import org.djutils.draw.line.Polygon2d;
import org.djutils.draw.point.Point2d;
/**
* Bounds defined by a rectangle.
* <p>
* Copyright (c) 2024-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="https://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* </p>
* @author <a href="https://github.com/wjschakel">Wouter Schakel</a>
*/
public class BoundingBox implements OtsBounds2d
{
/** Half length along y dimension. */
private final double dx;
/** Half length along y dimension. */
private final double dy;
/** Polygon representation. */
private Polygon2d polygon;
/**
* Constructor.
* @param dx double; complete length along x dimension.
* @param dy double; complete length along y dimension.
*/
public BoundingBox(final double dx, final double dy)
{
this.dx = Math.abs(dx) / 2.0;
this.dy = Math.abs(dy) / 2.0;
}
/** {@inheritDoc} */
@Override
public double getMinX()
{
return -this.dx;
}
/** {@inheritDoc} */
@Override
public double getMaxX()
{
return this.dx;
}
/** {@inheritDoc} */
@Override
public double getMinY()
{
return -this.dy;
}
/** {@inheritDoc} */
@Override
public double getMaxY()
{
return this.dy;
}
/** {@inheritDoc} */
@Override
public boolean contains(final Point2d point) throws NullPointerException
{
return Math.abs(point.x) < this.dx && Math.abs(point.y) < this.dy;
}
/** {@inheritDoc} */
@Override
public boolean covers(final Point2d point) throws NullPointerException
{
return Math.abs(point.x) <= this.dx && Math.abs(point.y) <= this.dy;
}
/**
* {@inheritDoc}
* @see <a href="https://iquilezles.org/articles/distfunctions/">Signed distance functions by Inigo Quilez</a>
*/
@Override
public double signedDistance(final Point2d point)
{
double qx = Math.abs(point.x) - this.dx;
double qy = Math.abs(point.y) - this.dy;
return Math.hypot(Math.max(qx, 0.0), Math.max(qy, 0.0)) + Math.min(Math.max(qx, qy), 0.0);
}
/** {@inheritDoc} */
@Override
public Polygon2d asPolygon()
{
if (this.polygon == null)
{
this.polygon = new Polygon2d(new Point2d(this.dx, this.dy), new Point2d(-this.dx, this.dy),
new Point2d(-this.dx, -this.dy), new Point2d(this.dx, -this.dy), new Point2d(this.dx, this.dy));
}
return this.polygon;
}
}