CrossSectionElementAnimation.java
package org.opentrafficsim.draw.road;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.geom.Path2D;
import java.awt.image.ImageObserver;
import java.util.Set;
import org.djutils.draw.line.PolyLine2d;
import org.opentrafficsim.base.geometry.OtsLocatable;
import org.opentrafficsim.draw.ClickableLocatable;
import org.opentrafficsim.draw.DrawLevel;
import org.opentrafficsim.draw.OtsRenderable;
import org.opentrafficsim.draw.PaintPolygons;
import org.opentrafficsim.draw.road.CrossSectionElementAnimation.CrossSectionElementData;
import nl.tudelft.simulation.naming.context.Contextualized;
/**
* Draws cross section elements (those that are not defined more specifically).
* <p>
* Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="https://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* </p>
* @author <a href="https://github.com/averbraeck">Alexander Verbraeck</a>
* @author <a href="https://github.com/wjschakel">Wouter Schakel</a>
* @param <L> cross section element data type
*/
public class CrossSectionElementAnimation<L extends CrossSectionElementData> extends OtsRenderable<L>
{
/** */
private static final long serialVersionUID = 20141017L;
/** The animation color. */
private final Color color;
/** Drawable paths. */
private final Set<Path2D.Float> paths;
/**
* @param source cross section element
* @param contextualized context provider
* @param color the color to draw the shoulder with
*/
public CrossSectionElementAnimation(final L source, final Contextualized contextualized, final Color color)
{
super(source, contextualized);
this.color = color;
this.paths = PaintPolygons.getPaths(OtsLocatable.relativeContour(source).getPointList());
}
@Override
public void paint(final Graphics2D graphics, final ImageObserver observer)
{
setRendering(graphics);
PaintPolygons.paintPaths(graphics, this.color, this.paths, true);
// drawing some extra width by painting the edge (i.e. fill = false) prevents anti-alias lines between adjacent elements
double scale = Math.min(Math.max(3.0 / graphics.getTransform().getDeterminant(), 0.1), 0.5);
graphics.setStroke(new BasicStroke((float) scale, BasicStroke.CAP_SQUARE, BasicStroke.JOIN_MITER));
PaintPolygons.paintPaths(graphics, this.color, this.paths, false);
resetRendering(graphics);
}
@Override
public String toString()
{
return "CrossSectionElementAnimation [source = " + getSource().toString() + ", color=" + this.color + "]";
}
/**
* CrossSectionElementData provides the information required to draw a cross section element.
* <p>
* Copyright (c) 2023-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
* <br>
* BSD-style license. See <a href="https://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* </p>
* @author <a href="https://github.com/wjschakel">Wouter Schakel</a>
*/
public interface CrossSectionElementData extends ClickableLocatable
{
/**
* Returns the center line in world coordinates.
* @return the center line in world coordinates
*/
PolyLine2d getCenterLine();
/**
* Return the id of the link.
* @return link id.
*/
String getLinkId();
}
/**
* ShoulderData provides the information required to draw a shoulder.
* <p>
* Copyright (c) 2023-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
* <br>
* BSD-style license. See <a href="https://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* </p>
* @author <a href="https://github.com/wjschakel">Wouter Schakel</a>
*/
public interface ShoulderData extends CrossSectionElementData
{
@Override
default double getZ()
{
return DrawLevel.SHOULDER.getZ();
}
}
}