Package org.opentrafficsim.road.gtu.lane.perception.mental
package org.opentrafficsim.road.gtu.lane.perception.mental
Mental mechanisms are a part of perception. They autonomously determine parameter value that are used in the perception, and
as such influence the quality of the perception.
Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
- Author:
- Alexander Verbraeck, Peter Knoppers, Wouter Schakel
-
ClassDescriptionHas id, task demand and anticipation reliance as internal variables.Behavioral adaptation which increases the desired headway to reduce task-demand.Behavioral adaptation which sets parameters for situational awareness and reaction time.Behavioral adaptation which reduces the desired speed to reduce task-demand.Class for constant demand.Class for exponential demand.Task-capability interface in accordance to Fuller (2011).Behavioral adaptation by changing parameter values.Interface for mental modules operating on perception.Interface for tasks, where each describes a fundamental relation between exogenous inputs causing a mental task demand.Task demand for car-following.Task class that translates a (composite) headway in to a task demand.Lane changing task based on car-following (as gap-acceptance proxy), and an underlying consideration to include adjacent lanes.Lateral consideration leading to lane change task demand.A task manager controls which task has priority and as a result how anticipation reliance is divided over different tasks.Manages a set of tasks without considering anticipation reliance.Task-demand for road-side distraction.