Uses of Class
org.opentrafficsim.road.gtu.perception.object.PerceivedTrafficLight
Packages that use PerceivedTrafficLight
Package
Description
Categories define a set of perceivable information.
Mental implementation based on an Attention Matrix, determining attention over different channels.
Interfaces and classes describing perceived objects.
Static methods for composition in tactical planners.
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Uses of PerceivedTrafficLight in org.opentrafficsim.road.gtu.perception.categories
Methods in org.opentrafficsim.road.gtu.perception.categories that return types with arguments of type PerceivedTrafficLightModifier and TypeMethodDescriptionDirectIntersectionPerception.getTrafficLights(RelativeLane lane) IntersectionPerception.getTrafficLights(RelativeLane lane) Returns a set of traffic lights along the route. -
Uses of PerceivedTrafficLight in org.opentrafficsim.road.gtu.perception.mental.channel
Methods in org.opentrafficsim.road.gtu.perception.mental.channel that return types with arguments of type PerceivedTrafficLightModifier and TypeMethodDescriptionIntersectionPerceptionChannel.getTrafficLights(RelativeLane lane) -
Uses of PerceivedTrafficLight in org.opentrafficsim.road.gtu.perception.object
Subclasses of PerceivedTrafficLight in org.opentrafficsim.road.gtu.perception.objectModifier and TypeClassDescriptionclassTraffic light perceived through delayed perception channel. -
Uses of PerceivedTrafficLight in org.opentrafficsim.road.gtu.tactical.util
Methods in org.opentrafficsim.road.gtu.tactical.util with parameters of type PerceivedTrafficLightModifier and TypeMethodDescriptionstatic org.djunits.value.vdouble.scalar.AccelerationTrafficLightUtil.respondToTrafficLight(TacticalContextEgo context, PerceivedTrafficLight headwayTrafficLight) Returns an acceleration as response to a traffic light, being positive infinity if ignored.