Class CarFollowingUtil
java.lang.Object
org.opentrafficsim.road.gtu.tactical.util.CarFollowingUtil
Static methods regarding car-following for composition in tactical planners.
Copyright (c) 2013-2026 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
- Author:
- Alexander Verbraeck, Wouter Schakel
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Method Summary
Modifier and TypeMethodDescriptionstatic org.djunits.value.vdouble.scalar.AccelerationapproachTargetSpeed(TacticalContext context, org.djunits.value.vdouble.scalar.Length distance, org.djunits.value.vdouble.scalar.Speed targetSpeed) Returns an acceleration based on the car-following model in order to adjust the speed to a given value at some location ahead.static org.djunits.value.vdouble.scalar.AccelerationconstantAccelerationStop(TacticalContext context, org.djunits.value.vdouble.scalar.Length distance) Return constant acceleration in order to stop in specified distance.static org.djunits.value.vdouble.scalar.AccelerationfollowSingleLeader(CarFollowingModel carFollowingModel, Parameters parameters, org.djunits.value.vdouble.scalar.Speed speed, SpeedLimits speedLimits, org.djunits.value.vdouble.scalar.Speed maxVehicleSpeed, org.djunits.value.vdouble.scalar.Length distance, org.djunits.value.vdouble.scalar.Speed leaderSpeed) Follow some object.static org.djunits.value.vdouble.scalar.AccelerationfollowSingleLeader(CarFollowingModel carFollowingModel, Parameters parameters, org.djunits.value.vdouble.scalar.Speed speed, SpeedLimits speedLimits, org.djunits.value.vdouble.scalar.Speed maxVehicleSpeed, PerceivedObject leader) Follow some object.static org.djunits.value.vdouble.scalar.AccelerationfollowSingleLeader(TacticalContext context, org.djunits.value.vdouble.scalar.Length distance, org.djunits.value.vdouble.scalar.Speed leaderSpeed) Follow some object.static org.djunits.value.vdouble.scalar.AccelerationfollowSingleLeader(TacticalContext context, PerceivedObject leader) Follow some object.static org.djunits.value.vdouble.scalar.AccelerationfreeAcceleration(TacticalContext context, org.djunits.value.vdouble.scalar.Speed speed) Calculate free acceleration.static org.djunits.value.vdouble.scalar.Accelerationstop(TacticalContext context, org.djunits.value.vdouble.scalar.Length distance) Stop within given distance.
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Method Details
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followSingleLeader
public static org.djunits.value.vdouble.scalar.Acceleration followSingleLeader(TacticalContext context, org.djunits.value.vdouble.scalar.Length distance, org.djunits.value.vdouble.scalar.Speed leaderSpeed) throws ParameterException Follow some object.- Parameters:
context- tactical information such as parameters and car-following modeldistance- distanceleaderSpeed- speed of the leader- Returns:
- acceleration for following the object
- Throws:
NullPointerException- if any input isnullParameterException- if a parameter is not given or out of bounds
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followSingleLeader
public static org.djunits.value.vdouble.scalar.Acceleration followSingleLeader(TacticalContext context, PerceivedObject leader) throws ParameterException Follow some object.- Parameters:
context- tactical information such as parameters and car-following modelleader- leader- Returns:
- acceleration for following the object
- Throws:
NullPointerException- if any input isnullParameterException- if a parameter is not given or out of bounds
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followSingleLeader
public static org.djunits.value.vdouble.scalar.Acceleration followSingleLeader(CarFollowingModel carFollowingModel, Parameters parameters, org.djunits.value.vdouble.scalar.Speed speed, SpeedLimits speedLimits, org.djunits.value.vdouble.scalar.Speed maxVehicleSpeed, org.djunits.value.vdouble.scalar.Length distance, org.djunits.value.vdouble.scalar.Speed leaderSpeed) throws ParameterException Follow some object.- Parameters:
carFollowingModel- car-following modelparameters- parametersspeed- current speedspeedLimits- speed limitsmaxVehicleSpeed- maximum vehicle speeddistance- distanceleaderSpeed- speed of the leader- Returns:
- acceleration for following the object
- Throws:
NullPointerException- if any input isnullParameterException- if a parameter is not given or out of bounds
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followSingleLeader
public static org.djunits.value.vdouble.scalar.Acceleration followSingleLeader(CarFollowingModel carFollowingModel, Parameters parameters, org.djunits.value.vdouble.scalar.Speed speed, SpeedLimits speedLimits, org.djunits.value.vdouble.scalar.Speed maxVehicleSpeed, PerceivedObject leader) throws ParameterException Follow some object.- Parameters:
carFollowingModel- car-following modelparameters- parametersspeed- current speedspeedLimits- speed limitsmaxVehicleSpeed- maximum vehicle speedleader- leader- Returns:
- acceleration for following the object
- Throws:
NullPointerException- if any input isnullParameterException- if a parameter is not given or out of bounds
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stop
public static org.djunits.value.vdouble.scalar.Acceleration stop(TacticalContext context, org.djunits.value.vdouble.scalar.Length distance) throws ParameterException Stop within given distance.- Parameters:
context- tactical information such as parameters and car-following modeldistance- distance to stop over- Returns:
- acceleration to stop over distance
- Throws:
NullPointerException- if any input isnullParameterException- if a parameter is not given or out of bounds
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constantAccelerationStop
public static org.djunits.value.vdouble.scalar.Acceleration constantAccelerationStop(TacticalContext context, org.djunits.value.vdouble.scalar.Length distance) throws ParameterException Return constant acceleration in order to stop in specified distance. The car-following model is used to determine the stopping distance (i.e. distance remaining at stand still, e.g. 1-3m).- Parameters:
context- tactical information such as parameters and car-following modeldistance- distance to stop over- Returns:
- constant acceleration in order to stop in specified distance
- Throws:
NullPointerException- if any input isnullParameterException- on missing parameter
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freeAcceleration
public static org.djunits.value.vdouble.scalar.Acceleration freeAcceleration(TacticalContext context, org.djunits.value.vdouble.scalar.Speed speed) throws ParameterException Calculate free acceleration.- Parameters:
context- tactical information such as parameters and car-following modelspeed- speed to accelerate from, which may be different from the current speed to anticipate ego movement- Returns:
- acceleration free acceleration
- Throws:
NullPointerException- if any input isnullParameterException- if a parameter is not given or out of bounds
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approachTargetSpeed
public static org.djunits.value.vdouble.scalar.Acceleration approachTargetSpeed(TacticalContext context, org.djunits.value.vdouble.scalar.Length distance, org.djunits.value.vdouble.scalar.Speed targetSpeed) throws ParameterException Returns an acceleration based on the car-following model in order to adjust the speed to a given value at some location ahead. This is done by placing a virtual vehicle somewhere near the location. Both the location and speed of this virtual vehicle are dynamically adjusted to resemble a car-following situation. To explain, first consider the situation where a virtual vehicle is placed at the target speed and such that the equilibrium headway is in line with the location:___ location of target speed --)| ___ |___|(--------------s--------------) (--h--)|___| ))) vTar
Here,sis the distance to the target speed, andhis the desired headway if the vehicle would drive at the target speedvTar.
In this way car-following models will first underestimate the required deceleration, as the virtual vehicle is actually stationary and does not move withvTarat all. Because of this underestimation, strong deceleration is required later. This behavior is not in line with the sensitivity parameters of the car-following model.
To correct for the fact that the virtual vehicle is actually not moving, the speed difference should be larger, i.e. the speed of the virtual vehiclevTar'should be lower. We require:- if
v = vTarthenvTar' = vTar, otherwise there is an incentive to accelerate or decelerate for no good reason - if
vTar ~ 0thenvTar' ~ 0, as car-following models are suitable for stopping and need no additional incentive to decelerate in such cases - if
0 < vTar < vthenvTar' < vTar, introducing additional deceleration to compensate for the fact that the virtual vehicle does not actually move byvTar
vTar' = vTar * (vTar/v) = vTar^2/v.
Furthermore, ifv < vTarwe getvTar' > vTarleading to additional acceleration. Acceleration is then appropriate, and possibly limited by a free term in the car-following model.
The virtual vehicle is thus placed with speedvTar'at a distances + h'whereh'is the desired headway if the vehicle would drive at speedvTar'. BothvTar'andh'depend on the current speed of the vehicle, so the virtual vehicle in this case actually moves, but not withvTar.
This approach has been tested with the IDM+ to deliver decelerations in line with the parameters. On a plane with initial speed ranging from 0 to 33.33m/s and a target speed in 300m also ranging from 0 to 33.33m/s, strongest deceleration is equal to the car-following model stopping from 33.33m/s to a stand-still vehicle in 300m (+ stopping distance of 3m). Throughout the plane the maximum deceleration of each scenario is close to this value, unless the initial speed is so low, and the target speed is so high, that such levels of deceleration are never required.
- Parameters:
context- tactical information such as parameters and car-following modeldistance- distance to the location of the target speedtargetSpeed- target speed- Returns:
- acceleration acceleration based on the car-following model in order to adjust the speed
- Throws:
ParameterException- if parameter exception occursNullPointerException- if any input isnullIllegalArgumentException- if the distance or target speed is not at least 0
- if
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