AnimationToggles.java
package org.opentrafficsim.swing.gui;
import org.opentrafficsim.animation.PerceptionAnimation;
import org.opentrafficsim.draw.gtu.DefaultCarAnimation;
import org.opentrafficsim.draw.gtu.DefaultCarAnimation.GtuData;
import org.opentrafficsim.draw.network.LinkAnimation;
import org.opentrafficsim.draw.network.LinkAnimation.LinkData;
import org.opentrafficsim.draw.network.NodeAnimation;
import org.opentrafficsim.draw.network.NodeAnimation.NodeData;
import org.opentrafficsim.draw.road.BusStopAnimation;
import org.opentrafficsim.draw.road.BusStopAnimation.BusStopData;
import org.opentrafficsim.draw.road.ConflictAnimation.ConflictData;
import org.opentrafficsim.draw.road.CrossSectionElementAnimation.ShoulderData;
import org.opentrafficsim.draw.road.DetectorData;
import org.opentrafficsim.draw.road.GtuGeneratorPositionAnimation;
import org.opentrafficsim.draw.road.GtuGeneratorPositionAnimation.GtuGeneratorPositionData;
import org.opentrafficsim.draw.road.LaneAnimation;
import org.opentrafficsim.draw.road.LaneAnimation.CenterLine;
import org.opentrafficsim.draw.road.LaneAnimation.LaneData;
import org.opentrafficsim.draw.road.PriorityAnimation.PriorityData;
import org.opentrafficsim.draw.road.StripeAnimation.StripeData;
import org.opentrafficsim.draw.road.TrafficLightAnimation;
import org.opentrafficsim.draw.road.TrafficLightAnimation.TrafficLightData;
import nl.tudelft.simulation.dsol.animation.Locatable;
/**
* Set the default animation toggles for the animation panel.
* <p>
* Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="https://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* </p>
* @author <a href="https://github.com/averbraeck">Alexander Verbraeck</a>
* @author <a href="https://github.com/peter-knoppers">Peter Knoppers</a>
* @author <a href="https://github.com/wjschakel">Wouter Schakel</a>
*/
public final class AnimationToggles
{
/**
* Do not instantiate this class.
*/
private AnimationToggles()
{
// static class.
}
/**
* Set all animation on, and create the toggles on the left hand side.
* @param panel the WrappableAnimation.
*/
public static void setTextAnimationTogglesFull(final OtsAnimationPanel panel)
{
panel.addToggleAnimationButtonText("Node", NodeData.class, "Show/hide nodes", true);
panel.addToggleAnimationButtonText("NodeId", NodeAnimation.Text.class, "Show/hide node ids", false);
panel.addToggleAnimationButtonText("Link", LinkData.class, "Show/hide links", true);
panel.addToggleAnimationButtonText("LinkId", LinkAnimation.Text.class, "Show/hide link ids", false);
panel.addToggleAnimationButtonText("Priority", PriorityData.class, "Show/hide link priority", true);
panel.addToggleAnimationButtonText("Lane", LaneData.class, "Show/hide lanes", true);
panel.addToggleAnimationButtonText("LaneId", LaneAnimation.Text.class, "Show/hide lane ids", false);
panel.addToggleAnimationButtonText("LaneCenter", LaneAnimation.CenterLine.class, "Show/hide lane center lines", false);
panel.addToggleAnimationButtonText("Stripe", StripeData.class, "Show/hide stripes", true);
panel.addToggleAnimationButtonText("Shoulder", ShoulderData.class, "Show/hide shoulders", true);
panel.addToggleAnimationButtonText("GTU", GtuData.class, "Show/hide GTUs", true);
panel.addToggleAnimationButtonText("GTUId", DefaultCarAnimation.Text.class, "Show/hide GTU ids", false);
panel.addToggleAnimationButtonText("Perception", PerceptionAnimation.ChannelAttention.class,
"Show/hide perception (circle = attention, color = perception delay)", false);
panel.addToggleAnimationButtonText("Detector", DetectorData.class, "Show/hide detectors", true);
panel.addToggleAnimationButtonText("DetectorId", DetectorData.Text.class, "Show/hide detector ids", false);
panel.addToggleAnimationButtonText("Light", TrafficLightData.class, "Show/hide traffic lights", true);
panel.addToggleAnimationButtonText("LightId", TrafficLightAnimation.Text.class, "Show/hide traffic light ids", false);
panel.addToggleAnimationButtonText("Conflict", ConflictData.class, "Show/hide conflicts", true);
panel.addToggleAnimationButtonText("Generator", GtuGeneratorPositionData.class, "Show/hide generators", true);
panel.addToggleAnimationButtonText("GeneratorQ", GtuGeneratorPositionAnimation.Queue.class,
"Show/hide generator queues", false);
panel.addToggleAnimationButtonText("Bus", BusStopData.class, "Show/hide bus stops", true);
panel.addToggleAnimationButtonText("BusId", BusStopAnimation.Text.class, "Show/hide bus stop ids", false);
}
/**
* Set the most common animation on, and create the toggles on the left hand side.
* @param panel the WrappableAnimation.
*/
public static void setTextAnimationTogglesStandard(final OtsAnimationPanel panel)
{
panel.addToggleAnimationButtonText("Node", NodeData.class, "Show/hide nodes", false);
panel.addToggleAnimationButtonText("NodeId", NodeAnimation.Text.class, "Show/hide node ids", false);
panel.addToggleAnimationButtonText("Link", LinkData.class, "Show/hide links", false);
panel.addToggleAnimationButtonText("LinkId", LinkAnimation.Text.class, "Show/hide link ids", false);
panel.addToggleAnimationButtonText("Priority", PriorityData.class, "Show/hide link priority", false);
panel.addToggleAnimationButtonText("Lane", LaneData.class, "Show/hide lanes", true);
panel.addToggleAnimationButtonText("LaneId", LaneAnimation.Text.class, "Show/hide lane ids", false);
panel.addToggleAnimationButtonText("LaneCenter", LaneAnimation.CenterLine.class, "Show/hide lane center lines", false);
panel.addToggleAnimationButtonText("Stripe", StripeData.class, "Show/hide stripes", true);
panel.addToggleAnimationButtonText("Shoulder", ShoulderData.class, "Show/hide shoulders", true);
panel.addToggleAnimationButtonText("GTU", GtuData.class, "Show/hide GTUs", true);
panel.addToggleAnimationButtonText("GTUId", DefaultCarAnimation.Text.class, "Show/hide GTU ids", false);
panel.addToggleAnimationButtonText("Perception", PerceptionAnimation.ChannelAttention.class,
"Show/hide perception (circle = attention, color = perception delay)", false);
panel.addToggleAnimationButtonText("Detector", DetectorData.class, "Show/hide detectors", false);
panel.addToggleAnimationButtonText("DetectorId", DetectorData.Text.class, "Show/hide detector ids", false);
panel.addToggleAnimationButtonText("Light", TrafficLightData.class, "Show/hide traffic lights", true);
panel.addToggleAnimationButtonText("LightId", TrafficLightAnimation.Text.class, "Show/hide traffic light ids", false);
panel.addToggleAnimationButtonText("Conflict", ConflictData.class, "Show/hide conflicts", false);
panel.addToggleAnimationButtonText("Generator", GtuGeneratorPositionData.class, "Show/hide generators", false);
panel.addToggleAnimationButtonText("GeneratorQ", GtuGeneratorPositionAnimation.Queue.class,
"Show/hide generator queues", false);
panel.addToggleAnimationButtonText("Bus", BusStopData.class, "Show/hide bus stops", false);
panel.addToggleAnimationButtonText("BusId", BusStopAnimation.Text.class, "Show/hide bus stop ids", false);
}
/**
* Set all animation on, and create the toggles on the left hand side.
* @param panel the WrappableAnimation.
*/
public static void setIconAnimationTogglesFull(final OtsAnimationPanel panel)
{
panel.addToggleAnimationButtonIcon("Node", NodeData.class, "/icons/Node24.png", "Show/hide nodes", true, false);
panel.addToggleAnimationButtonIcon("NodeId", NodeAnimation.Text.class, "/icons/Id24.png", "Show/hide node ids", false,
true);
panel.addToggleAnimationButtonIcon("Link", LinkData.class, "/icons/Link24.png", "Show/hide links", true, false);
panel.addToggleAnimationButtonIcon("LinkId", LinkAnimation.Text.class, "/icons/Id24.png", "Show/hide link ids", false,
true);
panel.addToggleAnimationButtonIcon("Priority", PriorityData.class, "/icons/Priority24.png", "Show/hide link priority",
true, false);
panel.addToggleAnimationButtonIcon("Lane", LaneData.class, "/icons/Lane24.png", "Show/hide lanes", true, false);
panel.addToggleAnimationButtonIcon("LaneId", LaneAnimation.Text.class, "/icons/Id24.png", "Show/hide lane ids", false,
true);
panel.addToggleAnimationButtonIcon("Stripe", StripeData.class, "/icons/Stripe24.png", "Show/hide stripes", true, false);
panel.addToggleAnimationButtonIcon("LaneCenter", CenterLine.class, "/icons/CenterLine24.png",
"Show/hide lane center lines", false, true);
panel.addToggleAnimationButtonIcon("Shoulder", ShoulderData.class, "/icons/Shoulder24.png", "Show/hide shoulders", true,
false);
panel.addToggleAnimationButtonIcon("GTU", GtuData.class, "/icons/Gtu24.png", "Show/hide GTUs", true, false);
panel.addToggleAnimationButtonIcon("GTUId", DefaultCarAnimation.Text.class, "/icons/Id24.png", "Show/hide GTU ids",
false, true);
panel.addToggleAnimationButtonIcon("Perception", PerceptionAnimation.ChannelAttention.class, "/icons/Perception24.png",
"Show/hide perception (circle = attention, color = perception delay)", false, false);
panel.addToggleAnimationButtonIcon("Detector", DetectorData.class, "/icons/Detector24.png", "Show/hide detectors", true,
false);
panel.addToggleAnimationButtonIcon("DetectorId", DetectorData.Text.class, "/icons/Id24.png", "Show/hide detector ids",
false, true);
panel.addToggleAnimationButtonIcon("Light", TrafficLightData.class, "/icons/TrafficLight24.png",
"Show/hide traffic lights", true, false);
panel.addToggleAnimationButtonIcon("LightId", TrafficLightAnimation.Text.class, "/icons/Id24.png",
"Show/hide traffic light ids", false, true);
panel.addToggleAnimationButtonIcon("Conflict", ConflictData.class, "/icons/Conflict24.png", "Show/hide conflicts", true,
false);
panel.addToggleAnimationButtonIcon("Generator", GtuGeneratorPositionData.class, "/icons/Generator24.png",
"Show/hide generators", true, false);
panel.addToggleAnimationButtonIcon("GeneratorQ", GtuGeneratorPositionAnimation.Queue.class, "/icons/Queue24.png",
"Show/hide generator queues", false, true);
panel.addToggleAnimationButtonIcon("Bus", BusStopData.class, "/icons/BusStop24.png", "Show/hide bus stops", true,
false);
panel.addToggleAnimationButtonIcon("BusId", BusStopAnimation.Text.class, "/icons/Id24.png", "Show/hide bus stop ids",
false, true);
}
/**
* Set the most common animation on, and create the toggles on the left hand side.
* @param panel the WrappableAnimation.
*/
public static void setIconAnimationTogglesStandard(final OtsAnimationPanel panel)
{
panel.addToggleAnimationButtonIcon("Node", NodeData.class, "/icons/Node24.png", "Show/hide nodes", false, false);
panel.addToggleAnimationButtonIcon("NodeId", NodeAnimation.Text.class, "/icons/Id24.png", "Show/hide node ids", false,
true);
panel.addToggleAnimationButtonIcon("Link", LinkData.class, "/icons/Link24.png", "Show/hide links", false, false);
panel.addToggleAnimationButtonIcon("LinkId", LinkAnimation.Text.class, "/icons/Id24.png", "Show/hide link ids", false,
true);
panel.addToggleAnimationButtonIcon("Priority", PriorityData.class, "/icons/Priority24.png", "Show/hide link priority",
false, false);
panel.addToggleAnimationButtonIcon("Lane", LaneData.class, "/icons/Lane24.png", "Show/hide lanes", true, false);
panel.addToggleAnimationButtonIcon("LaneId", LaneAnimation.Text.class, "/icons/Id24.png", "Show/hide lane ids", false,
true);
panel.addToggleAnimationButtonIcon("Stripe", StripeData.class, "/icons/Stripe24.png", "Show/hide stripes", true, false);
panel.addToggleAnimationButtonIcon("LaneCenter", CenterLine.class, "/icons/CenterLine24.png",
"Show/hide lane center lines", false, true);
panel.addToggleAnimationButtonIcon("Shoulder", ShoulderData.class, "/icons/Shoulder24.png", "Show/hide shoulders", true,
false);
panel.addToggleAnimationButtonIcon("GTU", GtuData.class, "/icons/Gtu24.png", "Show/hide GTUs", true, false);
panel.addToggleAnimationButtonIcon("GTUId", DefaultCarAnimation.Text.class, "/icons/Id24.png", "Show/hide GTU ids",
false, true);
panel.addToggleAnimationButtonIcon("Perception", PerceptionAnimation.ChannelAttention.class, "/icons/Perception24.png",
"Show/hide perception (circle = attention, color = perception delay)", false, false);
panel.addToggleAnimationButtonIcon("Detector", DetectorData.class, "/icons/Detector24.png", "Show/hide detectors",
false, false);
panel.addToggleAnimationButtonIcon("DetectorId", DetectorData.Text.class, "/icons/Id24.png", "Show/hide detector ids",
false, true);
panel.addToggleAnimationButtonIcon("Light", TrafficLightData.class, "/icons/TrafficLight24.png",
"Show/hide traffic lights", true, false);
panel.addToggleAnimationButtonIcon("LightId", TrafficLightAnimation.Text.class, "/icons/Id24.png",
"Show/hide traffic light ids", false, true);
panel.addToggleAnimationButtonIcon("Conflict", ConflictData.class, "/icons/Conflict24.png", "Show/hide conflicts",
false, false);
panel.addToggleAnimationButtonIcon("Generator", GtuGeneratorPositionData.class, "/icons/Generator24.png",
"Show/hide generators", false, false);
panel.addToggleAnimationButtonIcon("GeneratorQ", GtuGeneratorPositionAnimation.Queue.class, "/icons/Queue24.png",
"Show/hide generator queues", false, true);
panel.addToggleAnimationButtonIcon("Bus", BusStopData.class, "/icons/BusStop24.png", "Show/hide bus stops", false,
false);
panel.addToggleAnimationButtonIcon("BusId", BusStopAnimation.Text.class, "/icons/Id24.png", "Show/hide bus stop ids",
false, true);
}
/**
* Set a class to be shown in the animation to true.
* @param panel the OtsAnimationPanel where the animation of a class has to be switched off
* @param locatableClass the class for which the animation has to be shown.
*/
public static void showAnimationClass(final OtsAnimationPanel panel, final Class<? extends Locatable> locatableClass)
{
panel.getAnimationPanel().showClass(locatableClass);
panel.updateAnimationClassCheckBox(locatableClass);
}
/**
* Set a class to be shown in the animation to false.
* @param panel the OtsAnimationPanel where the animation of a class has to be switched off
* @param locatableClass the class for which the animation has to be shown.
*/
public static void hideAnimationClass(final OtsAnimationPanel panel, final Class<? extends Locatable> locatableClass)
{
panel.getAnimationPanel().hideClass(locatableClass);
panel.updateAnimationClassCheckBox(locatableClass);
}
/**
* Set all animation on, and create the toggles on the left hand side.
* @param panel the WrappableAnimation.
*/
public static void showAnimationFull(final OtsAnimationPanel panel)
{
showAnimationClass(panel, NodeData.class);
hideAnimationClass(panel, NodeAnimation.Text.class);
showAnimationClass(panel, LinkData.class);
hideAnimationClass(panel, LinkAnimation.Text.class);
showAnimationClass(panel, PriorityData.class);
showAnimationClass(panel, LaneData.class);
hideAnimationClass(panel, LaneAnimation.Text.class);
hideAnimationClass(panel, LaneAnimation.CenterLine.class);
showAnimationClass(panel, StripeData.class);
showAnimationClass(panel, ShoulderData.class);
showAnimationClass(panel, GtuData.class);
hideAnimationClass(panel, DefaultCarAnimation.Text.class);
showAnimationClass(panel, DetectorData.class);
hideAnimationClass(panel, DetectorData.Text.class);
showAnimationClass(panel, TrafficLightData.class);
hideAnimationClass(panel, TrafficLightAnimation.Text.class);
showAnimationClass(panel, ConflictData.class);
showAnimationClass(panel, GtuGeneratorPositionData.class);
hideAnimationClass(panel, GtuGeneratorPositionAnimation.Queue.class);
showAnimationClass(panel, BusStopData.class);
hideAnimationClass(panel, BusStopAnimation.Text.class);
}
/**
* Set the most common animation on, and create the toggles on the left hand side.
* @param panel the WrappableAnimation.
*/
public static void showAnimationStandard(final OtsAnimationPanel panel)
{
hideAnimationClass(panel, NodeData.class);
hideAnimationClass(panel, NodeAnimation.Text.class);
hideAnimationClass(panel, LinkData.class);
hideAnimationClass(panel, LinkAnimation.Text.class);
hideAnimationClass(panel, PriorityData.class);
showAnimationClass(panel, LaneData.class);
hideAnimationClass(panel, LaneAnimation.Text.class);
hideAnimationClass(panel, LaneAnimation.CenterLine.class);
showAnimationClass(panel, StripeData.class);
showAnimationClass(panel, ShoulderData.class);
showAnimationClass(panel, GtuData.class);
hideAnimationClass(panel, DefaultCarAnimation.Text.class);
hideAnimationClass(panel, DetectorData.class);
hideAnimationClass(panel, DetectorData.Text.class);
showAnimationClass(panel, TrafficLightData.class);
hideAnimationClass(panel, TrafficLightAnimation.Text.class);
hideAnimationClass(panel, ConflictData.class);
hideAnimationClass(panel, GtuGeneratorPositionData.class);
hideAnimationClass(panel, GtuGeneratorPositionAnimation.Queue.class);
hideAnimationClass(panel, BusStopData.class);
hideAnimationClass(panel, BusStopAnimation.Text.class);
}
}