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1   package org.opentrafficsim.road.gtu.generator;
2   
3   import java.util.ArrayList;
4   import java.util.LinkedHashMap;
5   import java.util.LinkedHashSet;
6   import java.util.List;
7   import java.util.Locale;
8   import java.util.Map;
9   import java.util.Set;
10  
11  import nl.tudelft.simulation.jstats.streams.StreamInterface;
12  import nl.tudelft.simulation.language.Throw;
13  
14  /**
15   * Markov Chain functionality using state auto-correlations. Rather than specifying a Transition Matrix, this matrix is
16   * calculated from a steady-state and from given auto-correlations. Auto-correlation increases the probability that state S
17   * returns after state S. Correlation between states can be captured with grouping several states under a super state. This
18   * creates a Transition Matrix within a cell of a Transition Matrix. To the super matrix, this is simply a single
19   * state-supplying element, applicable to all previous states that are concerned within the element.<br>
20   * <br>
21   * This class is oblivious to intensity data of the states, in the sense that it must be provided to draw the next state. This
22   * class actually only remembers state auto-correlations. Together with input intensities, a part of the Transition Matrix is
23   * calculated on the fly. This flexibility over a fixed Transition Matrix allows 1) dynamic intensities, and 2) a single object
24   * of this class to be used for multiple processes in which intensities differ, but correlations are equal. This class is
25   * therefore also fairly flexible in terms of which states are concerned. Only states with correlation need to be added. For any
26   * state included in the input, for which no correlation is defined, a correlation of 0 is assumed. Reversely, states that are
27   * included in the class, but that are not part of the input states, are ignored.
28   * <p>
29   * Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
30   * BSD-style license. See <a href="http://opentrafficsim.org/node/13">OpenTrafficSim License</a>.
31   * <p>
32   * @version $Revision$, $LastChangedDate$, by $Author$, initial version 18 dec. 2017 <br>
33   * @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
34   * @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
35   * @author <a href="http://www.transport.citg.tudelft.nl">Wouter Schakel</a>
36   * @param <S> state type
37   * @param <I> intensity type
38   */
39  public class MarkovCorrelation<S, I extends Number>
40  {
41  
42      /** Leaf node for each state present in the Markov Chain, including in all sub-groups. */
43      private Map<S, FixedState<S, I>> leaves = new LinkedHashMap<>();
44  
45      /** Transition Matrix for each super state, i.e. the matrix within which states are put that have the given super state. */
46      private Map<S, TransitionMatrix<S, I>> superMatrices = new LinkedHashMap<>();
47  
48      /** Matrix in which each state is located. */
49      private Map<S, TransitionMatrix<S, I>> containingMatrices = new LinkedHashMap<>();
50  
51      /** Root matrix. */
52      private TransitionMatrix<S, I> root = new TransitionMatrix<>(null, 0.0); // input not important, it's for sub-groups
53  
54      /**
55       * Adds a state to the root group of the Markov Chain. The correlation increases the chance that the state will occur after
56       * itself. We have: <br>
57       * 
58       * <pre>
59       * p_ii = ss_i + (1 - ss_i) * c_i {eq. 1}
60       * </pre>
61       * 
62       * where,
63       * 
64       * <pre>
65       *   p_ii: the probability state i returns after state i
66       *   ss_i: the steady-state (overall mean) probability of state i
67       *   c_i:  correlation of state i
68       * </pre>
69       * 
70       * Effective correlations of states depend on correlations of other states as well, so the given correlation is not
71       * guaranteed to result. One can easily see this from a system with 2 states: A and B. Suppose B has correlation. In order
72       * to maintain the same overall steady-state (occurrence proportion of A and B), it follows that state A also must be seen
73       * more frequently to follow itself.
74       * 
75       * <pre>
76       * not correlated:  A B B A A A B A A A B A A B B
77       * very correlated: A A A A A A A A A B B B B B B (all B's grouped together, hence all A's grouped together and correlated)
78       * </pre>
79       * 
80       * The effective correlation <i>c_i</i> of any state <i>i</i> can be calculated by reversing equation {@code eq. 1} using
81       * for <i>p_ii</i> the effective value after all correlations are applied. The procedure to derive the various probabilities
82       * from state <i>i</i> to state <i>j</i> (<i>p_ij</i>) is explained below. The procedure is based on the transition matrix
83       * <i>T</i>, in which each value gives the probability that the state changes from <i>i</i> (the row) to state <i>j</i> (the
84       * column). Consequently, the values in each row must sum to 1, as each state will be followed by another state.<br>
85       * <br>
86       * It is important that the transition matrix <i>T</i> results in a steady-state as provided. In particular we have for
87       * steady state <i>S</i> that <b><i>S</i>*<i>T</i> &#61; <i>S</i></b> should hold. Suppose we have <i>S</i> &#61; [0.7, 0.2,
88       * 0.1] for states A, B and C. Without any correlation this would give the base transition matrix:
89       * 
90       * <pre>
91       *     | p_11  p_12  p_13 |   | 0.70  0.20  0.10 |
92       * T = | p_21  p_22  p_23 | = | 0.70  0.20  0.10 | 
93       *     | p_31  p_32  p_33 |   | 0.70  0.20  0.10 |
94       * </pre>
95       * 
96       * Our steady-state results as for whatever the previous state was, the steady-state probabilities are applied. Now suppose
97       * that state C has a correlation of 0.4. This would give that <i>p_33</i> :&#61; <i>p_33</i> + (1 - <i>p_33</i>) * <i>c</i>
98       * &#61; 0.46. With this increased value, the probabilities of row 3 no longer add up to 1. Hence, <i>p_31</i> and
99       * <i>p_32</i> should be reduced. However, we require that the same steady-state <i>S</i> is maintained. This will remain
100      * the case for as long as <i>T</i> remains a <i>reversible</i> Markov Chain. This means that each state has as much input
101      * probability, as it has output probability. A matrix where, except for the values on the diagonal, all column values are
102      * equal, is reversible. So the base <i>T</i> without correlation is reversible, and we only need to maintain reversibility.
103      * A method to maintain reversibility is to <i>scale symmetric pairs</i>. Hence, if we reduce <i>p_32</i>, we should reduce
104      * <i>p_23</i> by the same <i>factor</i>. Forcing row 3 to sum to 1, and scaling <i>p_31</i>, <i>p_13</i>, <i>p_32</i> and
105      * <i>p_23</i> by the same factor 0.6 we obtain the third matrix below.
106      * 
107      * <pre>
108      *      | 0.70  0.20  0.10 |    | 0.70  0.20  0.10 |    | 0.70  0.20  0.06 |    | 0.74  0.20  0.06 |
109      * T =&gt; | 0.70  0.20  0.10 | =&gt; | 0.70  0.20  0.10 | =&gt; | 0.70  0.20  0.06 | =&gt; | 0.70  0.24  0.06 |
110      *      | 0.70  0.20  0.10 |    | 0.70  0.20  0.46 |    | 0.42  0.12  0.46 |    | 0.42  0.12  0.46 |
111      * </pre>
112      * 
113      * As we reduce <i>p_13</i> and <i>p_23</i>, we also reduce the probability sums of rows 1 and 2. These reductions can be
114      * compensated by increasing the values on the diagonals, as is done in the fourth matrix. Note that changing the diagonal
115      * values does not affect reversibility. For example, 0.7*0.74 + 0.2*0.70 + 0.1*0.42 &#61; 0.7 for the first column.<br>
116      * <br>
117      * Changing the diagonal values <i>p_11</i> and <i>p_22</i> as the result of correlation for state C, shows that correlation
118      * of one state automatically introduces correlation at other states, as should also intuitively occur from the A-B example.
119      * The procedure can be started with the base <i>T</i> from steady-state <i>S</i> and can be repeated for each state
120      * <i>i</i> with correlation:
121      * <ol>
122      * <li>Increase <i>p_ii</i> to <i>p_ii</i> + (1-<i>p_ii</i>) * <i>c_i</i>.</li>
123      * <li>Reduce <i>p_ij</i> for all <i>j</i> unequal to <i>i</i> such that row <i>i</i> sums to 1, use one factor <i>f</i> for
124      * all.</li>
125      * <li>Reduce <i>p_ji</i> for all <i>j</i> unequal to <i>i</i> to maintain reversibility. Use factor <i>f</i> again.</li>
126      * <li>Set all <i>p_jj</i> for all <i>j</i> unequal to <i>i</i> such that row <i>j</i> sums to 1.</li>
127      * </ol>
128      * Knowing that each value <i>p_ij</i> gets reduced for correlation of state <i>i</i> and <i>j</i>, and realizing that the
129      * reduction factors <i>f</i> equal (1 - <i>c_i</i>) and (1 - <i>c_j</i>) respectively, the effective correlation can be
130      * calculated by adding all reductions in a row to the diagonal value <i>p_ii</i> and using {@code eq. 1}.<br>
131      * <br>
132      * See also "Construction of Transition Matrices of Reversible Markov Chains" by Qian Jiang.
133      * @param state S; state
134      * @param correlation double; correlation
135      * @throws IllegalArgumentException if correlation is not within the range (-1 ... 1), or the state is already defined
136      * @throws NullPointerException if state is null
137      */
138     public synchronized void addState(final S state, final double correlation)
139     {
140         Throw.whenNull(state, "State may not be null.");
141         Throw.when(this.leaves.containsKey(state), IllegalArgumentException.class, "State %s already defined.", state);
142         Throw.when(correlation <= -1.0 || correlation >= 1.0, IllegalArgumentException.class,
143                 "Correlation at root level need to be in the range (-1 ... 1).");
144         FixedState<S, I> node = new FixedState<>(state, correlation);
145         this.root.addNode(state, node);
146         this.containingMatrices.put(state, this.root);
147         this.leaves.put(state, node);
148     }
149 
150     /**
151      * Adds a state to the group of the Markov Chain indicated by a super state. If the super state is not yet placed in a
152      * sub-group, the sub-group is created. Grouping is useful to let a set of states correlate to any other of the states in
153      * the set. For example, after state A, both states A and B can occur with some correlation, while state C is not correlated
154      * to states A and B. The same correlation is applied when the previous state was B, as it is also part of the same group.
155      * <br>
156      * <br>
157      * To explain sub-groups, suppose we have the following 3-state matrix in which the super state <i>s_2</i> is located (this
158      * can be the root matrix, or any sub-matrix). In this matrix, state <i>s_2</i> is replaced by a matrix <i>S_2</i>.
159      * 
160      * <pre>
161      *       s_1   s_2   s_3             s_1   S_2   s_3
162      * s_1 | p_11  p_12  p_13 |    s_1 | p_11  p_12  p_13 |
163      * s_2 | p_21  p_22  p_23 | =&gt; S_2 | p_21  p_22  p_23 |
164      * s_3 | p_31  p_32  p_33 |    s_3 | p_31  p_32  p_33 |
165      * </pre>
166      * 
167      * From the level of this matrix, nothing changes. Whenever the prior state was any of those inside <i>S_2</i>, row 2 is
168      * applied to determine the next state. If the next state is matrix <i>S_2</i>, the state is further specified by
169      * <i>S_2</i>. Matrix <i>S_2</i> itself will be:
170      * 
171      * <pre>
172      *       s_2   s_4
173      * s_2 | p_22' p_24 |
174      * s_4 | p_42  p_44 |
175      * </pre>
176      * 
177      * It will thus result in either state <i>s_2</i> or state <i>s_4</i>. More states can now be added to <i>S_2</i>, using the
178      * same super state <i>s_2</i>. In case the prior state was either <i>s_1</i> or <i>s_3</i>, i.e. no state included in the
179      * sub-group, the matrix of the sub-group defaults to fractions based on the steady-state only. Correlations are then also
180      * ignored.<br>
181      * <br>
182      * Correlation of <i>s_2</i> is applied to the whole group, and all other states of the group can be seen as sub-types of
183      * the group's super state. Correlations as considered inside the group (<i>c'_2</i> and <i>c'_4</i>) are mapped from the
184      * range <i>c_2</i> to 1. So, <i>c'_2</i> = 0, meaning that within the group there is no further correlation for the super
185      * state. Sub states, who are required to have an equal or larger correlation than the super state of the group, map
186      * linearly between <i>c_2</i> and 1.<br>
187      * <br>
188      * If the super state is only a virtual layer that should not in itself be a valid state of the system, it can simply be
189      * excluded from obtaining a new state using {@code getState()}.<br>
190      * <br>
191      * @param superState S; state of group
192      * @param state S; state to add
193      * @param correlation double; correlation
194      * @throws IllegalArgumentException if correlation is not within the range (0 ... 1), the state is already defined, or
195      *             superState is not yet a state
196      * @throws NullPointerException if an input is null
197      */
198     public synchronized void addState(final S superState, final S state, final double correlation)
199     {
200         Throw.whenNull(superState, "Super-state may not be null.");
201         Throw.whenNull(state, "State may not be null.");
202         Throw.when(this.leaves.containsKey(state), IllegalArgumentException.class, "State %s already defined.", state);
203         Throw.when(correlation < 0.0 || correlation >= 1.0, IllegalArgumentException.class,
204                 "Correlation at root level need to be in the range (-1 ... 1).");
205         if (!this.superMatrices.containsKey(superState))
206         {
207             // branch the super state in to a matrix
208             FixedState<S, I> superOriginal = this.leaves.get(superState);
209             // remove original from it's matrix
210             TransitionMatrix<S, I> superMatrix = this.containingMatrices.get(superState);
211             Throw.when(superMatrix == null, IllegalArgumentException.class, "No state has been defined for super-state %s.",
212                     superState);
213             superMatrix.removeNode(superState);
214             // replace with matrix
215             TransitionMatrix<S, I> matrix = new TransitionMatrix<>(superState, superOriginal.getCorrelation());
216             superMatrix.addNode(superState, matrix);
217             this.superMatrices.put(superState, matrix);
218             // add original node to that matrix
219             superOriginal.clearCorrelation();
220             matrix.addNode(superState, superOriginal);
221             this.containingMatrices.put(superState, matrix);
222         }
223         // add node
224         TransitionMatrix<S, I> superMatrix = this.superMatrices.get(superState);
225         Throw.when(correlation < superMatrix.getCorrelation(), IllegalArgumentException.class,
226                 "Sub states in a group can not have a lower correlation than the super state of the group.");
227         FixedState<S, I> node =
228                 new FixedState<>(state, (correlation - superMatrix.getCorrelation()) / (1.0 - superMatrix.getCorrelation()));
229         superMatrix.addNode(state, node);
230         this.containingMatrices.put(state, superMatrix);
231         this.leaves.put(state, node);
232         // register state as part of matrix node
233         this.root.registerInGroup(superState, state);
234         for (TransitionMatrix<S, I> matrix : this.superMatrices.values())
235         {
236             if (matrix.getState() != superState)
237             {
238                 matrix.registerInGroup(superState, state);
239             }
240         }
241     }
242 
243     /**
244      * Draws a next state from this Markov Chain process, with predefined state correlations, but dynamic intensities. Any
245      * states that are present in the underlying Transition Matrix, but not present in the given states, are ignored. States
246      * that are not present in the underlying Transition Matrix, are added to it with a correlation of 0.
247      * @param previousState S; previous state
248      * @param states S[]; set of states to consider
249      * @param steadyState I[]; current steady-state intensities of the states
250      * @param stream StreamInterface; to draw random numbers
251      * @return S; next state
252      * @throws IllegalArgumentException if number of states is not the same as the stead-state length
253      * @throws NullPointerException if states, steadyState or stream is null
254      */
255     public synchronized S drawState(final S previousState, final S[] states, final I[] steadyState,
256             final StreamInterface stream)
257     {
258         Throw.whenNull(states, "States may not be null.");
259         Throw.whenNull(steadyState, "Steady-state may not be null.");
260         Throw.whenNull(stream, "Stream for random numbers may not be null.");
261         Throw.when(states.length != steadyState.length, IllegalArgumentException.class,
262                 "Number of states should match the length of the steady state.");
263         for (FixedState<S, I> node : this.leaves.values())
264         {
265             node.clearIntensity();
266         }
267         int n = states.length;
268         for (int i = 0; i < n; i++)
269         {
270             S state = states[i];
271             FixedState<S, I> leaf = this.leaves.get(state);
272             if (leaf == null)
273             {
274                 addState(state, 0.0);
275                 leaf = this.leaves.get(state);
276             }
277             leaf.setIntensity(steadyState[i]);
278         }
279         return this.root.drawState(previousState, stream);
280     }
281 
282     /** {@inheritDoc} */
283     @Override
284     public String toString()
285     {
286         return "MarkovCorrelation [ " + this.root + " ]";
287     }
288 
289     /**
290      * Base class for elements inside a Markov {@code TransitionMatrix}.
291      * <p>
292      * Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
293      * <br>
294      * BSD-style license. See <a href="http://opentrafficsim.org/node/13">OpenTrafficSim License</a>.
295      * <p>
296      * @version $Revision$, $LastChangedDate$, by $Author$, initial version 19 dec. 2017 <br>
297      * @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
298      * @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
299      * @author <a href="http://www.transport.citg.tudelft.nl">Wouter Schakel</a>
300      * @param <S> state type
301      * @param <I> intensity type
302      */
303     private abstract static class MarkovNode<S, I extends Number>
304     {
305 
306         /** State. */
307         private final S state;
308 
309         /** Correlation. */
310         private double correlation;
311 
312         /**
313          * Constructor.
314          * @param state S; state
315          * @param correlation double; correlation
316          */
317         MarkovNode(final S state, final double correlation)
318         {
319             this.state = state;
320             this.correlation = correlation;
321         }
322 
323         /**
324          * Returns the encapsulated state, which is either a fixed state, or the super-state of a group.
325          * @return S; encapsulated state, which is either a fixed state, or the super-state of a group
326          */
327         final S getState()
328         {
329             return this.state;
330         }
331 
332         /**
333          * Returns the correlation.
334          * @return double; correlation
335          */
336         final double getCorrelation()
337         {
338             return this.correlation;
339         }
340 
341         /**
342          * Clears the correlation.
343          */
344         protected final void clearCorrelation()
345         {
346             this.correlation = 0.0;
347         }
348         
349         /**
350          * Returns the current intensity, used for the Markov Chain process.
351          * @return current intensity, used for the Markov Chain process, 0.0 if no intensity was provided
352          */
353         abstract double getIntensity();
354 
355         /**
356          * Returns a state from this node, which is either a fixed state, or a randomly drawn state from a sub-group.
357          * @param previousState S; previous state
358          * @param stream StreamInterface; to draw random numbers
359          * @return S; state from this node, which is either a fixed state, or a randomly drawn state from a sub-group
360          */
361         abstract S drawState(S previousState, StreamInterface stream);
362 
363     }
364 
365     /**
366      * Transition matrix with functionality to return a next state, and to entail a set of fixed states mixed with matrices for
367      * sub-groups.
368      * <p>
369      * Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
370      * <br>
371      * BSD-style license. See <a href="http://opentrafficsim.org/node/13">OpenTrafficSim License</a>.
372      * <p>
373      * @version $Revision$, $LastChangedDate$, by $Author$, initial version 19 dec. 2017 <br>
374      * @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
375      * @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
376      * @author <a href="http://www.transport.citg.tudelft.nl">Wouter Schakel</a>
377      * @param <S> state type
378      * @param <I> intensity type
379      */
380     private static final class TransitionMatrix<S, I extends Number> extends MarkovNode<S, I>
381     {
382 
383         /** List of state-defining states, where sub-groups are defined by a set of state. */
384         private List<Set<S>> states = new ArrayList<>();
385 
386         /** List of nodes (fixed state or sub-group matrix). */
387         private List<MarkovNode<S, I>> nodes = new ArrayList<>();
388 
389         /**
390          * Constructor.
391          * @param state S; super state representing the sub-group, or {@code null} for the root matrix.
392          * @param correlation double; correlation for the sub-group, or any value for the root matrix.
393          */
394         TransitionMatrix(final S state, final double correlation)
395         {
396             super(state, correlation);
397         }
398 
399         /**
400          * Adds a node to the matrix.
401          * @param state S; state of the node
402          * @param node MarkovNode&lt;S, I&gt;; node
403          */
404         void addNode(final S state, final MarkovNode<S, I> node)
405         {
406             Set<S> set = new LinkedHashSet<>();
407             set.add(state);
408             this.states.add(set);
409             this.nodes.add(node);
410         }
411 
412         /**
413          * Registers the state to belong to the group of super-state. This is used such that the matrix knows which previous
414          * states to map to the group.
415          * @param superState S; super-state of the group
416          * @param state S; state inside the group
417          */
418         void registerInGroup(final S superState, final S state)
419         {
420             for (Set<S> set : this.states)
421             {
422                 if (set.contains(superState))
423                 {
424                     set.add(state);
425                     return;
426                 }
427             }
428         }
429 
430         /**
431          * Removes the node from the matrix, including group registration. This is used to replace a state with a group.
432          * @param state S; state to remove
433          */
434         void removeNode(final S state)
435         {
436             int i = -1;
437             for (int j = 0; j < this.states.size(); j++)
438             {
439                 if (this.states.get(j).contains(state))
440                 {
441                     i = j;
442                     break;
443                 }
444             }
445             if (i > -1)
446             {
447                 this.states.remove(i);
448                 this.nodes.remove(i);
449             }
450         }
451 
452         /**
453          * Returns a state from this matrix. This is done by calculating the row of the Markov Transition Chain for the given
454          * previous state, and using those probabilities to draw an output state.
455          * @param previousState S; previous state
456          * @param stream StreamInterface; to draw random numbers
457          * @return S; state from this matrix
458          * @see MarkovCorrelation#addState(Object, double) algorithm for calculating the Transition Matrix
459          */
460         @Override
461         S drawState(final S previousState, final StreamInterface stream)
462         {
463             // figure out whether this matrix contains the previous state, and if so the correlation factor and row number i
464             boolean contains = false;
465             int n = this.states.size();
466             double intensitySum = 0.0;
467             int i = 0;
468             double iFactor = 1.0;
469             for (int j = 0; j < n; j++)
470             {
471                 intensitySum += this.nodes.get(j).getIntensity();
472                 if (this.states.get(j).contains(previousState))
473                 {
474                     i = j;
475                     contains = true;
476                     iFactor = 1.0 - this.nodes.get(i).getCorrelation();
477                 }
478             }
479             // gather probabilities and apply correlation factors
480             double[] p = new double[n];
481             double pSum = 0.0;
482             for (int j = 0; j < n; j++)
483             {
484                 if (i != j || !contains)
485                 {
486                     MarkovNode<S, I> node = this.nodes.get(j);
487                     double jFactor = 1.0;
488                     if (contains)
489                     {
490                         jFactor = 1.0 - node.getCorrelation();
491                     }
492                     p[j] = jFactor * iFactor * node.getIntensity() / intensitySum;
493                     pSum += p[j];
494                 }
495             }
496             // correct to get row sum = 1.0 by changing the diagonal value
497             if (contains)
498             {
499                 p[i] = 1.0 - pSum;
500             }
501             // make probabilities cumulative
502             for (int j = 1; j < n; j++)
503             {
504                 p[j] = p[j - 1] + p[j];
505             }
506             // draw
507             double r = stream.nextDouble();
508             for (int j = 0; j < n; j++)
509             {
510                 if (r < p[j])
511                 {
512                     return this.nodes.get(j).drawState(previousState, stream);
513                 }
514             }
515             throw new RuntimeException("Unexpected error while drawing state from matrix.");
516         }
517 
518         /**
519          * Returns the current intensity, used for the Markov Chain process, as the sum of matrix elements.
520          * @return current intensity, used for the Markov Chain process, 0.0 if no intensity was provided
521          */
522         @Override
523         double getIntensity()
524         {
525             double intensity = 0;
526             for (MarkovNode<S, I> node : this.nodes)
527             {
528                 intensity += node.getIntensity();
529             }
530             return intensity;
531         }
532 
533         /** {@inheritDoc} */
534         @Override
535         public String toString()
536         {
537             String superType = this.getState() == null ? "" : "(" + this.getState() + ")";
538             String statesStr = "";
539             String sep = "";
540             for (MarkovNode<S, I> node : this.nodes)
541             {
542                 statesStr += sep + node;
543                 sep = ", ";
544             }
545             return "T" + superType + "[ " + statesStr + " ]";
546         }
547     }
548 
549     /**
550      * Container for a fixed state. Each state is reflected in a single object of this class. They are grouped in matrices,
551      * possibly all in the root. Subsets of all states may be grouped in a matrix, but no state is present in more than one
552      * matrix.
553      * <p>
554      * Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
555      * <br>
556      * BSD-style license. See <a href="http://opentrafficsim.org/node/13">OpenTrafficSim License</a>.
557      * <p>
558      * @version $Revision$, $LastChangedDate$, by $Author$, initial version 19 dec. 2017 <br>
559      * @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
560      * @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
561      * @author <a href="http://www.transport.citg.tudelft.nl">Wouter Schakel</a>
562      * @param <S> state type
563      * @param <I> intensity type
564      */
565     private static final class FixedState<S, I extends Number> extends MarkovNode<S, I>
566     {
567 
568         /** Intensity. */
569         private I intensity;
570 
571         /**
572          * Constructor.
573          * @param state S; state
574          * @param correlation double; correlation
575          */
576         FixedState(final S state, final double correlation)
577         {
578             super(state, correlation);
579         }
580 
581         /**
582          * Returns the state.
583          * @param previousState S; previous state
584          * @param stream StreamInterface; to draw random numbers
585          * @return state S; the state
586          */
587         S drawState(final S previousState, final StreamInterface stream)
588         {
589             return getState();
590         }
591 
592         /**
593          * Sets the current intensity.
594          * @param intensity I; intensity
595          */
596         void setIntensity(final I intensity)
597         {
598             this.intensity = intensity;
599         }
600 
601         /**
602          * Clears the intensity.
603          */
604         void clearIntensity()
605         {
606             this.intensity = null;
607         }
608 
609         /** {@inheritDoc} */
610         @Override
611         double getIntensity()
612         {
613             return this.intensity == null ? 0.0 : this.intensity.doubleValue();
614         }
615 
616         /** {@inheritDoc} */
617         @Override
618         public String toString()
619         {
620             return String.format(Locale.US, "%s(%.2f)", getState(), getCorrelation());
621         }
622     }
623 
624 }