1 package org.opentrafficsim.road.gtu.lane.tactical.lmrs; 2 3 import org.opentrafficsim.road.gtu.lane.LaneBasedGTU; 4 import org.opentrafficsim.road.gtu.lane.perception.LanePerception; 5 6 /** 7 * Determines desire by assessing the number of required lane change to be performed and the distance within which these 8 * have to be performed. Desire starts to increase from 0 linearly over a distance of x0 per required lane change, or 9 * per v*t0 per required lane change. For v>x0/t0 this gives that remaining time is critical, while for v<x0/t0 10 * remaining space is critical. The desire is set towards the adjacent lane with a better situation. Negative desire 11 * towards the other lane, the extent of which pertains to the other adjacent lane, is also set. For tapers there are 12 * special considerations as lane changes are possible and favorable to both directions. 13 * @author Wouter Schakel 14 */ 15 public class IncentiveRoute implements MandatoryIncentive { 16 17 /** {@inheritDoc} */ 18 @Override 19 public Desire determineDesire(final LaneBasedGTU gtu, final LanePerception perception) { 20 return new Desire(0, 0); 21 } 22 23 }