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1   package org.opentrafficsim.road.gtu.lane.perception;
2   
3   import org.djunits.value.vdouble.scalar.Acceleration;
4   import org.djunits.value.vdouble.scalar.Length;
5   import org.djunits.value.vdouble.scalar.Speed;
6   import org.opentrafficsim.core.perception.PerceivedObject;
7   
8   /**
9    * Interface for a reference to information about a (lane based) GTU and a headway. The Headway can store information about GTUs
10   * or objects ahead of the reference GTU, behind the reference GTU, or (partially) parallel to the reference GTU. In addition to
11   * the (perceived) headway, several other pieces of information can be stored, such as (perceived) speed, (perceived)
12   * acceleration, (perceived) turn indicators, and (perceived) braking lights. <br>
13   * Special care must be taken in curves when perceiving headway of a GTU or object on an adjacent lane.The question is whether
14   * we perceive the parallel or ahead/behind based on a line perpendicular to the front/back of the GTU (rectangular), or
15   * perpendicular to the center line of the lane (wedge-shaped in case of a curve). The difficulty of a wedge-shaped situation is
16   * that reciprocity might be violated: in case of a clothoid, for instance, it is not sure that the point on the center line
17   * when projected from lane 1 to lane 2 is the same as the projection from lane 2 to lane 1. The same holds for shapes with
18   * sharp bends. Therefore, algorithms implementing headway should only project the <i>reference point</i> of the reference GTU
19   * on the center line of the adjacent lane, and then calculate the forward position and backward position on the adjacent lane
20   * based on the reference point. Still, our human perception of what is parallel and what not, is not reflected by fractional
21   * positions. See examples in <a href=
22   * "http://simulation.tudelft.nl:8085/browse/OTS-113">http://simulation.tudelft.nl:8085/browse/OTS-113</a>.
23   * <p>
24   * Copyright (c) 2013-2015 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
25   * BSD-style license. See <a href="http://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
26   * <p>
27   * @version $Revision: 1368 $, $LastChangedDate: 2015-09-02 00:20:20 +0200 (Wed, 02 Sep 2015) $, by $Author: averbraeck $,
28   *          initial version 11 feb. 2015 <br>
29   * @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
30   * @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
31   */
32  public interface Headway extends PerceivedObject, Comparable<Headway>
33  {
34      /** the object types that can be distinguished for headway. */
35      enum ObjectType
36      {
37          /** the observed object for headway is a GTU. */
38          GTU,
39  
40          /** the observed object for headway is a traffic light. */
41          TRAFFICLIGHT,
42  
43          /** the observed object for headway is a generic object. */
44          OBJECT,
45  
46          /** there is no observed object, just a distance. */
47          DISTANCEONLY;
48  
49          /** @return whether this object is a GTU or not. */
50          public boolean isGtu()
51          {
52              return this.equals(GTU);
53          }
54  
55          /** @return whether this object is a GTU or not. */
56          public boolean isTrafficLight()
57          {
58              return this.equals(TRAFFICLIGHT);
59          }
60  
61          /** @return whether this object is an object or not. */
62          public boolean isObject()
63          {
64              return this.equals(OBJECT);
65          }
66  
67          /** @return whether no object was observed and only a distance was stored. */
68          public boolean isDistanceOnly()
69          {
70              return this.equals(DISTANCEONLY);
71          }
72      }
73  
74      /**
75       * @return String; the id of the other object for comparison purposes, cannot be null.
76       */
77      String getId();
78  
79      /**
80       * @return Speed; the (perceived) speed of the other object; can be null if unknown.
81       */
82      Speed getSpeed();
83  
84      /**
85       * Retrieve the strongly typed distance to the other object.
86       * @return Length; the distance to the object, return value null indicates that the other object is parallel to the
87       *         reference object
88       */
89      Length getDistance();
90  
91      /**
92       * @return Length; the (perceived) object Type, can be null if no object type unknown.
93       */
94      ObjectType getObjectType();
95  
96      /**
97       * @return Acceleration; acceleration the (perceived) acceleration of the other object; can be null if unknown.
98       */
99      Acceleration getAcceleration();
100 
101     /**
102      * Return the (perceived) front overlap to the other object. This value should be null if there is no overlap. In the figure
103      * for two GTUs below, it is distance c, positive for GTU1, negative for GTU2.
104      * 
105      * <pre>
106      * ----------
107      * |  GTU 1 |          -----&gt;
108      * ----------
109      *      ---------------
110      *      |    GTU 2    |          -----&gt;
111      *      ---------------
112      * | a  | b |     c   |
113      * </pre>
114      * @return Length; the (perceived) front overlap to the other object or null if there is no overlap.
115      */
116     Length getOverlapFront();
117 
118     /**
119      * Return the (perceived) rear overlap to the other object. This value should be null if there is no overlap.In the figure
120      * below for two GTUs, it is distance a, positive for GTU1, negative for GTU2.
121      * 
122      * <pre>
123      * ----------
124      * |  GTU 1 |          -----&gt;
125      * ----------
126      *      ---------------
127      *      |    GTU 2    |          -----&gt;
128      *      ---------------
129      * | a  | b |     c   |
130      * </pre>
131      * @return Length; the (perceived) rear overlap to the other object or null if there is no overlap.
132      */
133     Length getOverlapRear();
134 
135     /**
136      * Return the (perceived) overlap with the other object. This value should be null if there is no overlap. In the figure
137      * below for two GTUs, it is distance b, positive for GTU1 and GTU2.
138      * 
139      * <pre>
140      * ----------
141      * |  GTU 1 |          -----&gt;
142      * ----------
143      *      ---------------
144      *      |    GTU 2    |          -----&gt;
145      *      ---------------
146      * | a  | b |     c   |
147      * </pre>
148      * @return Length, the (perceived) overlap with the other object or null if there is no overlap.
149      */
150     Length getOverlap();
151 
152     /**
153      * @return whether the other object is in front of the reference object.
154      */
155     boolean isAhead();
156 
157     /**
158      * @return whether the other object is behind the reference object.
159      */
160     boolean isBehind();
161 
162     /**
163      * @return whether the other object is behind the reference object.
164      */
165     boolean isParallel();
166     
167     /** {@inheritDoc} */
168     @Override
169     default int compareTo(Headway headway)
170     {
171         return getDistance().compareTo(headway.getDistance());
172     }
173 }