1 package org.opentrafficsim.road.gtu.lane.perception.headway; 2 3 import org.djunits.value.vdouble.scalar.Acceleration; 4 import org.djunits.value.vdouble.scalar.Length; 5 import org.djunits.value.vdouble.scalar.Speed; 6 import org.opentrafficsim.core.perception.PerceivedObject; 7 8 /** 9 * Interface for a reference to information about a (lane based) GTU and a headway. The Headway can store information about GTUs 10 * or objects ahead of the reference GTU, behind the reference GTU, or (partially) parallel to the reference GTU. In addition to 11 * the (perceived) headway, several other pieces of information can be stored, such as (perceived) speed, (perceived) 12 * acceleration, (perceived) turn indicators, and (perceived) braking lights. <br> 13 * Special care must be taken in curves when perceiving headway of a GTU or object on an adjacent lane.The question is whether 14 * we perceive the parallel or ahead/behind based on a line perpendicular to the front/back of the GTU (rectangular), or 15 * perpendicular to the center line of the lane (wedge-shaped in case of a curve). The difficulty of a wedge-shaped situation is 16 * that reciprocity might be violated: in case of a clothoid, for instance, it is not sure that the point on the center line 17 * when projected from lane 1 to lane 2 is the same as the projection from lane 2 to lane 1. The same holds for shapes with 18 * sharp bends. Therefore, algorithms implementing headway should only project the <i>reference point</i> of the reference GTU 19 * on the center line of the adjacent lane, and then calculate the forward position and backward position on the adjacent lane 20 * based on the reference point. Still, our human perception of what is parallel and what not, is not reflected by fractional 21 * positions. See examples in <a href= 22 * "http://simulation.tudelft.nl:8085/browse/OTS-113">http://simulation.tudelft.nl:8085/browse/OTS-113</a>. 23 * <p> 24 * Copyright (c) 2013-2016 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br> 25 * BSD-style license. See <a href="http://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>. 26 * <p> 27 * @version $Revision: 1368 $, $LastChangedDate: 2015-09-02 00:20:20 +0200 (Wed, 02 Sep 2015) $, by $Author: averbraeck $, 28 * initial version 11 feb. 2015 <br> 29 * @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a> 30 * @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a> 31 */ 32 public interface Headway extends PerceivedObject, Comparable<Headway> 33 { 34 /** the object types that can be distinguished for headway. */ 35 enum ObjectType 36 { 37 /** the observed object for headway is a GTU. */ 38 GTU, 39 40 /** the observed object for headway is a traffic light. */ 41 TRAFFICLIGHT, 42 43 /** the observed object for headway is a generic object. */ 44 OBJECT, 45 46 /** there is no observed object, just a distance. */ 47 DISTANCEONLY, 48 49 /** intersection conflict. */ 50 CONFLICT, 51 52 /** stop line. */ 53 STOPLINE; 54 55 /** @return whether this object is a GTU or not. */ 56 public boolean isGtu() 57 { 58 return this.equals(GTU); 59 } 60 61 /** @return whether this object is a GTU or not. */ 62 public boolean isTrafficLight() 63 { 64 return this.equals(TRAFFICLIGHT); 65 } 66 67 /** @return whether this object is an object or not. */ 68 public boolean isObject() 69 { 70 return this.equals(OBJECT); 71 } 72 73 /** @return whether no object was observed and only a distance was stored. */ 74 public boolean isDistanceOnly() 75 { 76 return this.equals(DISTANCEONLY); 77 } 78 79 /** @return whether this object is a conflict or not. */ 80 public boolean isConflict() 81 { 82 return this.equals(CONFLICT); 83 } 84 85 /** @return whether this object is a stop line or not. */ 86 public boolean isStopLine() 87 { 88 return this.equals(STOPLINE); 89 } 90 91 } 92 93 /** 94 * @return String; the id of the other object for comparison purposes, cannot be null. 95 */ 96 String getId(); 97 98 /** 99 * @return Length; the length of the other object; can be null if unknown. 100 */ 101 Length getLength(); 102 103 /** 104 * @return Speed; the (perceived) speed of the other object; can be null if unknown. 105 */ 106 Speed getSpeed(); 107 108 /** 109 * Retrieve the strongly typed distance to the other object. 110 * @return Length; the distance to the object, return value null indicates that the other object is parallel to the 111 * reference object 112 */ 113 Length getDistance(); 114 115 /** 116 * @return Length; the (perceived) object Type, can be null if no object type unknown. 117 */ 118 ObjectType getObjectType(); 119 120 /** 121 * @return Acceleration; acceleration the (perceived) acceleration of the other object; can be null if unknown. 122 */ 123 Acceleration getAcceleration(); 124 125 /** 126 * Return the (perceived) front overlap to the other object. This value should be null if there is no overlap. In the figure 127 * for two GTUs below, it is distance c, positive for GTU1, negative for GTU2. 128 * 129 * <pre> 130 * ---------- 131 * | GTU 1 | -----> 132 * ---------- 133 * --------------- 134 * | GTU 2 | -----> 135 * --------------- 136 * | a | b | c | 137 * </pre> 138 * @return Length; the (perceived) front overlap to the other object or null if there is no overlap. 139 */ 140 Length getOverlapFront(); 141 142 /** 143 * Return the (perceived) rear overlap to the other object. This value should be null if there is no overlap.In the figure 144 * below for two GTUs, it is distance a, positive for GTU1, negative for GTU2. 145 * 146 * <pre> 147 * ---------- 148 * | GTU 1 | -----> 149 * ---------- 150 * --------------- 151 * | GTU 2 | -----> 152 * --------------- 153 * | a | b | c | 154 * </pre> 155 * @return Length; the (perceived) rear overlap to the other object or null if there is no overlap. 156 */ 157 Length getOverlapRear(); 158 159 /** 160 * Return the (perceived) overlap with the other object. This value should be null if there is no overlap. In the figure 161 * below for two GTUs, it is distance b, positive for GTU1 and GTU2. 162 * 163 * <pre> 164 * ---------- 165 * | GTU 1 | -----> 166 * ---------- 167 * --------------- 168 * | GTU 2 | -----> 169 * --------------- 170 * | a | b | c | 171 * </pre> 172 * @return Length, the (perceived) overlap with the other object or null if there is no overlap. 173 */ 174 Length getOverlap(); 175 176 /** 177 * @return whether the other object is in front of the reference object. 178 */ 179 boolean isAhead(); 180 181 /** 182 * @return whether the other object is behind the reference object. 183 */ 184 boolean isBehind(); 185 186 /** 187 * @return whether the other object is behind the reference object. 188 */ 189 boolean isParallel(); 190 191 /** {@inheritDoc} */ 192 @Override 193 default int compareTo(Headway headway) 194 { 195 return getDistance().compareTo(headway.getDistance()); 196 } 197 }