public class DefaultConflictRule extends Object implements ConflictRule
DefaultConflictRule. This rule is only for use
 on merge and crossing conflicts. For split conflicts there is a separate rule SplitConflictRule.
 
 Copyright (c) 2013-2017 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. 
 BSD-style license. See OpenTrafficSim License.
 
| Constructor and Description | 
|---|
DefaultConflictRule()  | 
| Modifier and Type | Method and Description | 
|---|---|
ConflictRule | 
clone(org.opentrafficsim.core.dsol.OTSSimulatorInterface newSimulator)
Creates a clone of the conflict rule. 
 | 
ConflictPriority | 
determinePriority(Conflict conflict)
Determines the priority for the given conflict. 
 | 
String | 
toString() | 
public ConflictPriority determinePriority(Conflict conflict)
determinePriority in interface ConflictRuleconflict - conflictpublic final ConflictRule clone(org.opentrafficsim.core.dsol.OTSSimulatorInterface newSimulator)
clone in interface ConflictRulenewSimulator - new simulatorCopyright © 2014–2018 Delft University of Technology. All rights reserved.