public class ShoulderAnimation extends Renderable2D<Shoulder> implements Serializable
Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
$LastChangedDate: 2015-09-14 01:33:02 +0200 (Mon, 14 Sep 2015) $, @version $Revision: 1401 $, by $Author: averbraeck $,
initial version Oct 17, 2014
Renderable2DInterface.Utilsource| Constructor and Description |
|---|
ShoulderAnimation(Shoulder source,
SimulatorInterface.TimeDoubleUnit simulator,
Color color) |
| Modifier and Type | Method and Description |
|---|---|
void |
paint(Graphics2D graphics,
ImageObserver observer) |
String |
toString() |
bind2Context, contains, destroy, equals, getSource, hashCode, isFlip, isRotate, isScale, isTranslate, paint, setFlip, setRotate, setScale, setTranslatepublic ShoulderAnimation(Shoulder source, SimulatorInterface.TimeDoubleUnit simulator, Color color) throws NamingException, RemoteException
source - ssimulator - scolor - the color to draw the shoulder withNamingException - neRemoteException - on communication failurepublic final void paint(Graphics2D graphics, ImageObserver observer)
paint in class Renderable2D<Shoulder>public final String toString()
toString in class Renderable2D<Shoulder>Copyright © 2014–2018 Delft University of Technology. All rights reserved.