Package | Description |
---|---|
org.opentrafficsim.road.gtu.generator |
Generate GTUs according to some prescription.
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org.opentrafficsim.road.gtu.lane.perception.headway |
Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.
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org.opentrafficsim.road.gtu.lane.tactical |
Tactical planners for a lane-based GTU.
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org.opentrafficsim.road.network.factory |
Factories for Links, Lanes, Nodes.
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org.opentrafficsim.road.network.lane |
Classes that provide detailed cross-sections of a link using lanes, markers and sensors.
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org.opentrafficsim.road.network.lane.conflict |
Contains classes describing intersection conflicts.
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org.opentrafficsim.road.network.sampling |
Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.
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Modifier and Type | Method and Description |
---|---|
static GeneratorPositions |
GeneratorPositions.create(Set<DirectedLanePosition> positions,
StreamInterface stream,
GeneratorPositions.LaneBiases biases,
Map<CrossSectionLink,Double> linkWeights)
Create a GeneratorPositions object to draw positions from.
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static GeneratorPositions |
GeneratorPositions.create(Set<DirectedLanePosition> positions,
StreamInterface stream,
Map<CrossSectionLink,Double> linkWeights)
Create a GeneratorPositions object to draw positions from.
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GeneratorPositions.GeneratorLanePosition |
GeneratorPositions.draw(GTUType gtuType,
Map<CrossSectionLink,Map<Integer,Integer>> unplaced,
Speed desiredSpeed,
Route route)
Draw a new position to generate a GTU.
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Modifier and Type | Method and Description |
---|---|
CrossSectionLink |
HeadwayConflict.getConflictingLink()
Returns the conflicting link.
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Constructor and Description |
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HeadwayConflict(ConflictType conflictType,
ConflictPriority conflictPriority,
Class<? extends ConflictRule> conflictRuleType,
String id,
Length distance,
Length length,
Length conflictingLength,
PerceptionCollectable<HeadwayGTU,LaneBasedGTU> upstreamConflictingGTUs,
PerceptionCollectable<HeadwayGTU,LaneBasedGTU> downstreamConflictingGTUs,
Length conflictingVisibility,
Speed conflictingSpeedLimit,
CrossSectionLink conflictingLink,
HeadwayConflict.Width width)
Constructor without stop lines.
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HeadwayConflict(ConflictType conflictType,
ConflictPriority conflictPriority,
Class<? extends ConflictRule> conflictRuleType,
String id,
Length distance,
Length length,
Length conflictingLength,
PerceptionCollectable<HeadwayGTU,LaneBasedGTU> upstreamConflictingGTUs,
PerceptionCollectable<HeadwayGTU,LaneBasedGTU> downstreamConflictingGTUs,
Length conflictingVisibility,
Speed conflictingSpeedLimit,
CrossSectionLink conflictingLink,
HeadwayConflict.Width width,
HeadwayStopLine stopLine,
HeadwayStopLine conflictingStopLine)
Constructor.
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Modifier and Type | Method and Description |
---|---|
protected int |
LaneBasedCFLCTacticalPlanner.countCompatibleLanes(CrossSectionLink link,
GTUType gtuType,
GTUDirectionality drivingDirection)
Determine how many lanes on a CrossSectionLink are compatible with a particular GTU type.
TODO: this method should probably be moved into the CrossSectionLink class |
Modifier and Type | Method and Description |
---|---|
static CrossSectionLink |
LaneFactory.makeLink(Network network,
String name,
Node from,
Node to,
OTSPoint3D[] intermediatePoints,
DEVSSimulatorInterface.TimeDoubleUnit simulator)
Create a Link along intermediate coordinates from one Node to another.
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Modifier and Type | Field and Description |
---|---|
protected CrossSectionLink |
CrossSectionElement.parentLink
Cross Section Link to which the element belongs.
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Modifier and Type | Method and Description |
---|---|
CrossSectionLink |
CrossSectionLink.clone(Network newNetwork,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation) |
CrossSectionLink |
CrossSectionElement.getParentLink() |
Modifier and Type | Method and Description |
---|---|
Stripe |
Stripe.clone(CrossSectionLink newParentLink,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation)
Clone the CrossSectionElement for e.g., copying a network.
|
Shoulder |
Shoulder.clone(CrossSectionLink newParentLink,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation)
Clone the CrossSectionElement for e.g., copying a network.
|
Lane |
Lane.clone(CrossSectionLink newParentLink,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation)
Clone the CrossSectionElement for e.g., copying a network.
|
abstract CrossSectionElement |
CrossSectionElement.clone(CrossSectionLink newParentLink,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation)
Clone the CrossSectionElement for e.g., copying a network.
|
Constructor and Description |
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Barrier(CrossSectionLink parentLink,
Length beginCenterPosition,
Length endCenterPosition,
Length beginWidth,
Length endWidth)
Note: LEFT is seen as a positive lateral direction, RIGHT as a negative lateral direction, with the direction from
the StartNode towards the EndNode as the longitudinal direction.
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CrossSectionElement(CrossSectionLink newCrossSectionLink,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation,
CrossSectionElement cse)
Clone a CrossSectionElement for a new network.
|
CrossSectionElement(CrossSectionLink parentLink,
String id,
Length lateralOffset,
Length width)
Note: LEFT is seen as a positive lateral direction, RIGHT as a negative lateral direction, with the direction from
the StartNode towards the EndNode as the longitudinal direction.
|
CrossSectionElement(CrossSectionLink parentLink,
String id,
Length lateralOffsetAtBegin,
Length lateralOffsetAtEnd,
Length beginWidth,
Length endWidth)
Note: LEFT is seen as a positive lateral direction, RIGHT as a negative lateral direction, with the direction from
the StartNode towards the EndNode as the longitudinal direction.
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CrossSectionElement(CrossSectionLink parentLink,
String id,
List<CrossSectionSlice> crossSectionSlices)
Note: LEFT is seen as a positive lateral direction, RIGHT as a negative lateral direction, with the direction from
the StartNode towards the EndNode as the longitudinal direction.
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CrossSectionLink(Network newNetwork,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation,
CrossSectionLink link)
Clone a CrossSectionLink for a new network.
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Lane(CrossSectionLink newParentLink,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation,
Lane cse)
Clone a Lane for a new network.
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Lane(CrossSectionLink parentLink,
String id,
Length lateralOffset,
Length width,
LaneType laneType,
Map<GTUType,Speed> speedLimitMap,
OvertakingConditions overtakingConditions)
Construct a new Lane.
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Lane(CrossSectionLink parentLink,
String id,
Length lateralOffset,
Length width,
LaneType laneType,
Speed speedLimit,
OvertakingConditions overtakingConditions)
Construct a new Lane.
|
Lane(CrossSectionLink parentLink,
String id,
Length lateralOffsetAtStart,
Length lateralOffsetAtEnd,
Length beginWidth,
Length endWidth,
LaneType laneType,
Map<GTUType,Speed> speedLimitMap,
OvertakingConditions overtakingConditions)
Construct a new Lane.
|
Lane(CrossSectionLink parentLink,
String id,
Length lateralOffsetAtStart,
Length lateralOffsetAtEnd,
Length beginWidth,
Length endWidth,
LaneType laneType,
Speed speedLimit,
OvertakingConditions overtakingConditions)
Construct a new Lane.
|
Lane(CrossSectionLink parentLink,
String id,
List<CrossSectionSlice> crossSectionSlices,
LaneType laneType,
Map<GTUType,Speed> speedLimitMap,
OvertakingConditions overtakingConditions)
Construct a new Lane.
|
Lane(CrossSectionLink parentLink,
String id,
List<CrossSectionSlice> crossSectionSlices,
LaneType laneType,
Speed speedLimit,
OvertakingConditions overtakingConditions)
Construct a new Lane.
|
NoTrafficLane(CrossSectionLink parentLink,
String id,
Length lateralOffset,
Length width) |
NoTrafficLane(CrossSectionLink parentLink,
String id,
Length lateralOffsetAtStart,
Length lateralOffsetAtEnd,
Length beginWidth,
Length endWidth) |
NoTrafficLane(CrossSectionLink parentLink,
String id,
List<CrossSectionSlice> crossSectionSlices) |
RoadMarkerAlong(CrossSectionLink parentLink,
Length lateralCenterPosition,
Length width)
Note: LEFT is seen as a positive lateral direction, RIGHT as a negative lateral direction, with the direction from
the StartNode towards the EndNode as the longitudinal direction.
|
RoadMarkerAlong(CrossSectionLink parentLink,
Length startCenterPosition,
Length endCenterPosition,
Length beginWidth,
Length endWidth)
Note: LEFT is seen as a positive lateral direction, RIGHT as a negative lateral direction, with the direction from
the StartNode towards the EndNode as the longitudinal direction.
|
RoadMarkerAlong(CrossSectionLink parentLink,
List<CrossSectionSlice> crossSectionSlices)
Note: LEFT is seen as a positive lateral direction, RIGHT as a negative lateral direction, with the direction from
the StartNode towards the EndNode as the longitudinal direction.
|
RoadMarkerAlong(CrossSectionLink newCrossSectionLink,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation,
RoadMarkerAlong cse)
Clone a RoadMarkerAlong for a new network.
|
Shoulder(CrossSectionLink newParentLink,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation,
Shoulder cse)
Clone a Shoulder for a new network.
|
Shoulder(CrossSectionLink parentLink,
String id,
Length lateralPosition,
Length width) |
Shoulder(CrossSectionLink parentLink,
String id,
Length lateralPositionStart,
Length lateralPositionEnd,
Length beginWidth,
Length endWidth) |
Shoulder(CrossSectionLink parentLink,
String id,
List<CrossSectionSlice> crossSectionSlices) |
Stripe(CrossSectionLink parentLink,
Length lateralCenterPositionStart,
Length lateralCenterPositionEnd,
Length width)
Note: LEFT is seen as a positive lateral direction, RIGHT as a negative lateral direction, with the direction from
the StartNode towards the EndNode as the longitudinal direction.
|
Stripe(CrossSectionLink parentLink,
Length lateralCenterPositionStart,
Length lateralCenterPositionEnd,
Length width,
Set<GTUType> gtuTypes,
Stripe.Permeable permeable)
Helper constructor that immediately provides permeability for a number of GTU classes.
Note: LEFT is seen as a positive lateral direction, RIGHT as a negative lateral direction, with the direction from the StartNode towards the EndNode as the longitudinal direction. |
Stripe(CrossSectionLink parentLink,
List<CrossSectionSlice> crossSectionSlices,
Stripe.Permeable permeable)
Helper constructor that immediately provides permeability for all GTU classes.
Note: LEFT is seen as a positive lateral direction, RIGHT as a negative lateral direction, with the direction from the StartNode towards the EndNode as the longitudinal direction. |
Stripe(CrossSectionLink newParentLink,
SimulatorInterface.TimeDoubleUnit newSimulator,
boolean animation,
Stripe cse)
Clone a Stripe for a new network.
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Modifier and Type | Method and Description |
---|---|
void |
LaneCombinationList.addLinkCombination(CrossSectionLink link1,
CrossSectionLink link2)
Add any combination of lanes on both links to the list.
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Modifier and Type | Method and Description |
---|---|
CrossSectionLink |
LinkData.getLink() |
Constructor and Description |
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LinkData(CrossSectionLink link) |
Copyright © 2014–2018 Delft University of Technology. All rights reserved.