View Javadoc
1   package org.opentrafficsim.road.network.lane.conflict;
2   
3   import nl.tudelft.simulation.dsol.simulators.SimulatorInterface;
4   
5   /**
6    * A conflict rule provides the conflict priority.
7    * <p>
8    * Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
9    * BSD-style license. See <a href="http://opentrafficsim.org/node/13">OpenTrafficSim License</a>.
10   * <p>
11   * @version $Revision$, $LastChangedDate$, by $Author$, initial version 26 jan. 2017 <br>
12   * @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
13   * @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
14   * @author <a href="http://www.transport.citg.tudelft.nl">Wouter Schakel</a>
15   */
16  public interface ConflictRule
17  {
18  
19      /**
20       * Determines the priority for the given conflict.
21       * @param conflict conflict
22       * @return priority for the given conflict
23       */
24      ConflictPriority determinePriority(Conflict conflict);
25  
26      /**
27       * Creates a clone of the conflict rule.
28       * @param newSimulator new simulator
29       * @return clone of the conflict rule
30       */
31      ConflictRule clone(SimulatorInterface.TimeDoubleUnit newSimulator);
32  
33  }