| Class | Description | 
|---|---|
| Acceleration3D | A 3D acceleration vector, decomposed in X, Y, and Z-acceleration with easy conversion from and to a spherical coordinate
 system. | 
| Angle3D | 3D-rotation, RPY coded (longitudinal roll along the x-axis, lateral pitch along the y-axis and vertical yaw along the
 z-axis), also called Tait–Bryan angles or Cardan angles. | 
| Direction3D | 3D-rotation, RPY coded (longitudinal roll along the x-axis, lateral pitch along the y-axis and vertical yaw along the
 z-axis), also called Tait–Bryan angles or Cardan angles. | 
| Draw | Utility to draw from a collection. | 
| Scalar3D | Calculate between Polar (spherical) and Cartesian (xyz) coordinates. | 
| Solver | Solvers for simple equations. | 
| Speed3D | A 3D speed vector, decomposed in X, Y, and Z-speed with easy conversion from and to a spherical coordinate system. | 
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 BSD-style license. See OpenTrafficSim License.
 
Copyright © 2014–2019 Delft University of Technology. All rights reserved.