public class TrafficLightSensorAnimation extends Renderable2D<TrafficLightSensor> implements Serializable
 Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.
 All rights reserved. 
 BSD-style license. See OpenTrafficSim License.
 
 $LastChangedDate: 2015-08-12 16:37:45 +0200 (Wed, 12 Aug 2015) $, @version $Revision: 1240 $, by $Author: averbraeck $,
 initial version Jan 30, 2015 
Renderable2DInterface.Util| Constructor and Description | 
|---|
| TrafficLightSensorAnimation(TrafficLightSensor sensor,
                           SimulatorInterface.TimeDoubleUnit simulator)Construct a SensorAnimation. | 
| Modifier and Type | Method and Description | 
|---|---|
| void | paint(Graphics2D graphics,
     ImageObserver observer) | 
| String | toString() | 
bind2Context, contains, destroy, equals, getSource, hashCode, isFlip, isRotate, isScale, isTranslate, paint, setFlip, setRotate, setScale, setTranslatepublic TrafficLightSensorAnimation(TrafficLightSensor sensor, SimulatorInterface.TimeDoubleUnit simulator) throws NamingException, RemoteException, OTSGeometryException
sensor - TrafficLightSensor; the traffic light sensor that will be animatedsimulator - SimulatorInterface.TimeDoubleUnit; the simulator to schedule onNamingException - in case of registration failure of the animationRemoteException - in case of remote registration failure of the animationOTSGeometryException - when the geometry is badpublic final void paint(Graphics2D graphics, ImageObserver observer)
paint in class Renderable2D<TrafficLightSensor>public final String toString()
toString in class Renderable2D<TrafficLightSensor>Copyright © 2014–2019 Delft University of Technology. All rights reserved.