| Class | Description |
|---|---|
| Acceleration3D |
A 3D acceleration vector, decomposed in X, Y, and Z-acceleration with easy conversion from and to a spherical coordinate
system.
|
| Angle3D |
3D-rotation, RPY coded (longitudinal roll along the x-axis, lateral pitch along the y-axis and vertical yaw along the
z-axis), also called Tait–Bryan angles or Cardan angles.
|
| Direction3D |
3D-rotation, RPY coded (longitudinal roll along the x-axis, lateral pitch along the y-axis and vertical yaw along the
z-axis), also called Tait–Bryan angles or Cardan angles.
|
| Draw |
Utility to draw from a collection.
|
| Scalar3D |
Calculate between Polar (spherical) and Cartesian (xyz) coordinates.
|
| Solver |
Solvers for simple equations.
|
| Speed3D |
A 3D speed vector, decomposed in X, Y, and Z-speed with easy conversion from and to a spherical coordinate system.
|
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
Copyright © 2014–2019 Delft University of Technology. All rights reserved.