public class TrafficLightSensorAnimation extends Renderable2D<TrafficLightSensor> implements Serializable
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.
All rights reserved.
BSD-style license. See OpenTrafficSim License.
$LastChangedDate: 2015-08-12 16:37:45 +0200 (Wed, 12 Aug 2015) $, @version $Revision: 1240 $, by $Author: averbraeck $,
initial version Jan 30, 2015
Renderable2DInterface.Util
Constructor and Description |
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TrafficLightSensorAnimation(TrafficLightSensor sensor,
SimulatorInterface.TimeDoubleUnit simulator)
Construct a SensorAnimation.
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Modifier and Type | Method and Description |
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void |
paint(Graphics2D graphics,
ImageObserver observer) |
String |
toString() |
bind2Context, contains, destroy, equals, getSource, hashCode, isFlip, isRotate, isScale, isTranslate, paint, setFlip, setRotate, setScale, setTranslate
public TrafficLightSensorAnimation(TrafficLightSensor sensor, SimulatorInterface.TimeDoubleUnit simulator) throws NamingException, RemoteException, OTSGeometryException
sensor
- TrafficLightSensor; the traffic light sensor that will be animatedsimulator
- SimulatorInterface.TimeDoubleUnit; the simulator to schedule onNamingException
- in case of registration failure of the animationRemoteException
- in case of remote registration failure of the animationOTSGeometryException
- when the geometry is badpublic final void paint(Graphics2D graphics, ImageObserver observer)
paint
in class Renderable2D<TrafficLightSensor>
public final String toString()
toString
in class Renderable2D<TrafficLightSensor>
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