Uses of Package
org.opentrafficsim.road.gtu.lane.perception
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Packages that use org.opentrafficsim.road.gtu.lane.perception Package Description org.opentrafficsim.road.gtu.lane.control Classes about vehicle control, including ACC and CACC.org.opentrafficsim.road.gtu.lane.perception Implementation of lane-based perception for the GTU.org.opentrafficsim.road.gtu.lane.perception.categories Categories define a set of perceivable information.org.opentrafficsim.road.gtu.lane.perception.categories.neighbors Contains perception categories to perceive neighbors.org.opentrafficsim.road.gtu.lane.perception.headway Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.org.opentrafficsim.road.gtu.lane.perception.mental Mental mechanisms are a part of perception.org.opentrafficsim.road.gtu.lane.plan.operational Specific operational plan method for road-vehicles operating in a lane-based network.org.opentrafficsim.road.gtu.lane.tactical Tactical planners for a lane-based GTU.org.opentrafficsim.road.gtu.lane.tactical.directedlanechange Classes that deal with lane changing models.org.opentrafficsim.road.gtu.lane.tactical.following GTU (Car) following models such as IDM+.org.opentrafficsim.road.gtu.lane.tactical.lmrs Classes that implement the LMRS lane change model integrated with a car-following model forming a tactical planner.org.opentrafficsim.road.gtu.lane.tactical.steering Development tactical planners using the steering utility.org.opentrafficsim.road.gtu.lane.tactical.toledo Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.org.opentrafficsim.road.gtu.lane.tactical.util Static methods for composition in tactical planners.org.opentrafficsim.road.gtu.lane.tactical.util.lmrs LMRS (Lane change Model with Relaxation and Synchronization) utilities for tactical planner.org.opentrafficsim.road.network.lane.conflict Contains classes describing intersection conflicts. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.control Class Description PerceptionCollectable Iterable that additionally provides support for PerceptionCollectors. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.perception Class Description AbstractLanePerception The perception module of a GTU based on lanes.AbstractPerceptionIterable Abstract iterable that figures out how to find the next nearest object, including splits.AbstractPerceptionIterable.Entry Class of objects for subclasses to return.AbstractPerceptionReiterable This class uses a single primary iterator which a subclass defines, and makes sure that all elements are only looked up and created once.AbstractPerceptionReiterable.PrimaryIteratorEntry Class forprimaryIterator()
to return, implemented in subclasses.InfrastructureLaneChangeInfo Contains information by which drivers know when they need to leave a lane in order to be able to stay on the infrastructure and follow their route.LaneDirectionRecord A light-weight wrapper for LaneRecord search tools (PerceptionIterator).LanePerception Interface for perception in a lane-based model.LaneRecord Interface representing a lane for search algorithms, in particular PerceptionIterable.LaneStructure Interface for lane structures.LaneStructure.Entry Wrapper to hold lane-based object and it's distance.LaneStructureRecord Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.PerceptionCollectable Iterable that additionally provides support for PerceptionCollectors.PerceptionCollectable.Intermediate Wrapper of intermediate result with info for the iterator algorithm.PerceptionCollectable.PerceptionAccumulator Accumulates an object one at a time in to an accumulating intermediate result.PerceptionCollectable.PerceptionCollector Combination of an accumulator and a finalizer.PerceptionCollectable.PerceptionFinalizer Translates the last intermediate result of an accumulator in to the collection output.PerceptionCollectable.UnderlyingDistance Wrapper for object and its distance.PerceptionIterable Iterable set of elements, sorted close to far.RelativeLane Defines a lane relative to the current lane.RollingLaneStructure This data structure can clearly indicate the lane structure ahead of us, e.g.RollingLaneStructure.AnimationAccess AnimationAccess provides access to a number of private fields in the structure, which should only be used read-only!
Copyright (c) 2003-2020 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands.RollingLaneStructureRecord A LaneStructureRecord contains information about the lanes that can be accessed from this lane by a GTUType.RollingLaneStructureRecord.RecordLink Link between records that defines the dependence of start position and hence how this is updated as the GTU moves. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.perception.categories Class Description InfrastructureLaneChangeInfo Contains information by which drivers know when they need to leave a lane in order to be able to stay on the infrastructure and follow their route.LanePerception Interface for perception in a lane-based model.PerceptionCollectable Iterable that additionally provides support for PerceptionCollectors.PerceptionCollectable.PerceptionAccumulator Accumulates an object one at a time in to an accumulating intermediate result.PerceptionCollectable.PerceptionCollector Combination of an accumulator and a finalizer.PerceptionCollectable.PerceptionFinalizer Translates the last intermediate result of an accumulator in to the collection output.RelativeLane Defines a lane relative to the current lane. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.perception.categories.neighbors Class Description LanePerception Interface for perception in a lane-based model.LaneStructureRecord Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.PerceptionCollectable Iterable that additionally provides support for PerceptionCollectors.PerceptionCollectable.PerceptionAccumulator Accumulates an object one at a time in to an accumulating intermediate result.PerceptionCollectable.PerceptionCollector Combination of an accumulator and a finalizer.PerceptionCollectable.PerceptionFinalizer Translates the last intermediate result of an accumulator in to the collection output.RelativeLane Defines a lane relative to the current lane. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.perception.headway Class Description GTUTypeAssumptions Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.PerceptionCollectable Iterable that additionally provides support for PerceptionCollectors.RelativeLane Defines a lane relative to the current lane. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.perception.mental Class Description LanePerception Interface for perception in a lane-based model. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.plan.operational Class Description RelativeLane Defines a lane relative to the current lane. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.tactical Class Description LanePerception Interface for perception in a lane-based model.PerceptionFactory Interface for perception initialization. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.tactical.directedlanechange Class Description LanePerception Interface for perception in a lane-based model. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.tactical.following Class Description PerceptionIterable Iterable set of elements, sorted close to far. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.tactical.lmrs Class Description LanePerception Interface for perception in a lane-based model.PerceptionFactory Interface for perception initialization.RelativeLane Defines a lane relative to the current lane. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.tactical.steering Class Description LanePerception Interface for perception in a lane-based model. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.tactical.toledo Class Description InfrastructureLaneChangeInfo Contains information by which drivers know when they need to leave a lane in order to be able to stay on the infrastructure and follow their route.LanePerception Interface for perception in a lane-based model.LaneStructureRecord Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.PerceptionIterable Iterable set of elements, sorted close to far.RelativeLane Defines a lane relative to the current lane. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.tactical.util Class Description PerceptionCollectable Iterable that additionally provides support for PerceptionCollectors.RelativeLane Defines a lane relative to the current lane. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.gtu.lane.tactical.util.lmrs Class Description LanePerception Interface for perception in a lane-based model.PerceptionCollectable Iterable that additionally provides support for PerceptionCollectors.RelativeLane Defines a lane relative to the current lane. -
Classes in org.opentrafficsim.road.gtu.lane.perception used by org.opentrafficsim.road.network.lane.conflict Class Description PerceptionCollectable Iterable that additionally provides support for PerceptionCollectors.