factorial(int) |   | 36% |   | 25% | 2 | 3 | 4 | 6 | 0 | 1 |
cubicControlPoints(OrientedPoint2d, OrientedPoint2d, double, boolean) |   | 99% |   | 75% | 1 | 3 | 0 | 25 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
bezier(int, Point2d[]) |  | 100% |  | 100% | 0 | 3 | 0 | 12 | 0 | 1 |
cubic(int, Point2d, Point2d, Point2d, Point2d) |  | 100% |  | 100% | 0 | 3 | 0 | 9 | 0 | 1 |
Bn(double, double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 8 | 0 | 1 |
B3(double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
cubic(int, OrientedPoint2d, OrientedPoint2d, double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
cubic(int, OrientedPoint2d, OrientedPoint2d, double, boolean) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
cubic(int, OrientedPoint2d, OrientedPoint2d) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
cubic(OrientedPoint2d, OrientedPoint2d) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
bezier(Point2d[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |