factorial(int) | | 36% | | 25% | 2 | 3 | 4 | 6 | 0 | 1 |
cubicControlPoints(OrientedPoint2d, OrientedPoint2d, double, boolean) | | 99% | | 75% | 1 | 3 | 0 | 25 | 0 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
bezier(int, Point2d[]) | | 100% | | 100% | 0 | 3 | 0 | 12 | 0 | 1 |
cubic(int, Point2d, Point2d, Point2d, Point2d) | | 100% | | 100% | 0 | 3 | 0 | 9 | 0 | 1 |
Bn(double, double[]) | | 100% | | 100% | 0 | 2 | 0 | 8 | 0 | 1 |
B3(double, double, double, double, double) | | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
cubic(int, OrientedPoint2d, OrientedPoint2d, double) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
cubic(int, OrientedPoint2d, OrientedPoint2d, double, boolean) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
cubic(int, OrientedPoint2d, OrientedPoint2d) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
cubic(OrientedPoint2d, OrientedPoint2d) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
bezier(Point2d[]) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |