Uses of Package
org.opentrafficsim.editor
Package
Description
The OTS editor allows visual editing for a simulation in OTS.
Decorators enhance the basic flexible functionality of the editor.
String functions provide additional information in the name of nodes in the tree.
Validators validate either a node value or attribute value.
Extensions provide additional methods of providing user input, other than via the tree.
The map editor allows visual specification of the network.
Listeners for user interaction.
Renderers are used in the tree and attribute tables to show items on screen.
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ClassDescriptionInterface for listeners that need to know when evaluation results may have changed.This class houses actions that can be performed on tree nodes.Editor window to load, edit and save OTS XML files.The simulation model.Wraps a scenario node as an item in the dropdown menu.Reads the XML Schema in XSD format for OTS.Undo unit for the OTS editor.Type of actions for undo.Class that groups some information on an option for a choice node, relevant to show to the user.Underlying data structure object of the editor.Extends
XsdTreeNode
with event producer capabilities. -
ClassDescriptionEditor window to load, edit and save OTS XML files.Underlying data structure object of the editor.
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ClassDescriptionEditor window to load, edit and save OTS XML files.Underlying data structure object of the editor.
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ClassDescriptionEditor window to load, edit and save OTS XML files.Reads the XML Schema in XSD format for OTS.Underlying data structure object of the editor.Extends
XsdTreeNode
with event producer capabilities. -
ClassDescriptionEditor window to load, edit and save OTS XML files.Underlying data structure object of the editor.
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ClassDescriptionInterface for listeners that need to know when evaluation results may have changed.Editor window to load, edit and save OTS XML files.Underlying data structure object of the editor.
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ClassDescriptionEditor window to load, edit and save OTS XML files.Wraps a scenario node as an item in the dropdown menu.Underlying data structure object of the editor.
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