TrafficLightUtil.java
package org.opentrafficsim.road.gtu.tactical.util;
import org.djunits.unit.AccelerationUnit;
import org.djunits.value.vdouble.scalar.Acceleration;
import org.djunits.value.vdouble.scalar.Length;
import org.djutils.exceptions.Throw;
import org.opentrafficsim.base.parameters.ParameterException;
import org.opentrafficsim.base.parameters.ParameterTypeAcceleration;
import org.opentrafficsim.base.parameters.ParameterTypeLength;
import org.opentrafficsim.base.parameters.ParameterTypes;
import org.opentrafficsim.core.gtu.plan.operational.OperationalPlanException;
import org.opentrafficsim.road.gtu.perception.RelativeLane;
import org.opentrafficsim.road.gtu.perception.categories.IntersectionPerception;
import org.opentrafficsim.road.gtu.perception.object.PerceivedTrafficLight;
import org.opentrafficsim.road.gtu.tactical.TacticalContextEgo;
import org.opentrafficsim.road.gtu.tactical.lmrs.AccelerationIncentive;
/**
* Static methods regarding traffic lights for composition in tactical planners.
* <p>
* Copyright (c) 2013-2026 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="https://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>.
* </p>
* @author Wouter Schakel
*/
public final class TrafficLightUtil
{
/** Maximum deceleration for stopping for yellow traffic light. */
public static final ParameterTypeAcceleration BCRIT = ParameterTypes.BCRIT;
/** Car-following stopping distance. */
public static final ParameterTypeLength S0 = ParameterTypes.S0;
/**
* Do not instantiate.
*/
private TrafficLightUtil()
{
//
}
/**
* Returns an acceleration as response to a set of traffic lights, being positive infinity if ignored. The response is
* governed by the car-following model in case a traffic light is yellow or red. A constant deceleration to stop is also
* calculated, and the highest acceleration of both is used. If this value is below -bYellow (B_YELLOW), the traffic light
* is ignored, which usually occurs only during the yellow phase. By using the highest acceleration of the car-following
* model and the constant deceleration, it is ensured that comfortable deceleration is applied if approaching a red traffic
* light from far away, while strong deceleration is only applied if required and appropriately represents stopping for
* yellow.
* @param context tactical information such as parameters and car-following model
* @param lane lane
* @param mergeDistance distance along which no lane changes can be performed towards the lane
* @param onRoute filter conflicts to only include conflict on the route
* @return acceleration as response to a traffic light, being positive infinity if ignored
* @throws ParameterException if a parameter is not defined
* @throws OperationalPlanException if intersection perception category does not exist
* @throws NullPointerException if any input is {@code null}
* @throws IllegalArgumentException if the traffic light is not downstream
*/
public static Acceleration respondToTrafficLights(final TacticalContextEgo context, final RelativeLane lane,
final Length mergeDistance, final boolean onRoute) throws ParameterException, OperationalPlanException
{
Throw.whenNull(context, "context");
Iterable<PerceivedTrafficLight> headwayTrafficLights = context.getPerception()
.getPerceptionCategory(IntersectionPerception.class).getTrafficLights(RelativeLane.CURRENT);
headwayTrafficLights = AccelerationIncentive.onRoad(headwayTrafficLights, lane, mergeDistance);
if (onRoute)
{
headwayTrafficLights = AccelerationIncentive.onRoute(headwayTrafficLights, context.getRoute().orElse(null));
}
Acceleration a = new Acceleration(Double.POSITIVE_INFINITY, AccelerationUnit.SI);
for (PerceivedTrafficLight headwayTrafficLight : headwayTrafficLights)
{
Acceleration aLight = respondToTrafficLight(context, headwayTrafficLight);
a = Acceleration.min(a, aLight);
}
return a;
}
/**
* Returns an acceleration as response to a traffic light, being positive infinity if ignored. The response is governed by
* the car-following model in case the traffic light is yellow or red. A constant deceleration to stop is also calculated,
* and the highest acceleration of both is used. If this value is below -bYellow (B_YELLOW), the traffic light is ignored,
* which usually occurs only during the yellow phase. By using the highest acceleration of the car-following model and the
* constant deceleration, it is ensured that comfortable deceleration is applied if approaching a red traffic light from far
* away, while strong deceleration is only applied if required and appropriately represents stopping for yellow.
* @param context tactical information such as parameters and car-following model
* @param headwayTrafficLight headway traffic light
* @return acceleration as response to a traffic light, being positive infinity if ignored
* @throws ParameterException if a parameter is not defined
* @throws NullPointerException if any input is {@code null}
* @throws IllegalArgumentException if the traffic light is not downstream
*/
// @docs/06-behavior/tactical-planner/#modular-utilities
public static Acceleration respondToTrafficLight(final TacticalContextEgo context,
final PerceivedTrafficLight headwayTrafficLight) throws ParameterException
{
Throw.whenNull(context, "context");
Throw.whenNull(headwayTrafficLight, "headwayTrafficLight");
if ((headwayTrafficLight.getTrafficLightColor().isRed() || headwayTrafficLight.getTrafficLightColor().isYellow())
&& !headwayTrafficLight.canTurnOnRed())
{
// deceleration from car-following model
Acceleration a = CarFollowingUtil.followSingleLeader(context, headwayTrafficLight);
// compare to constant deceleration
Length s0 = context.getParameters().getParameter(S0);
if (headwayTrafficLight.getDistance().gt(s0)) // constant acceleration not applicable if within s0
{
// constant acceleration is -.5*v^2/s, where s = distance-s0 > 0
Acceleration aConstant = CarFollowingUtil.constantAccelerationStop(context, headwayTrafficLight.getDistance());
a = Acceleration.max(a, aConstant);
}
// return a if a > -bCrit
if (a.gt(context.getParameters().getParameter(BCRIT).neg()))
{
return a;
}
}
// ignore traffic light
return new Acceleration(Double.POSITIVE_INFINITY, AccelerationUnit.SI);
}
}