1 package org.opentrafficsim.road.gtu.lane.perception.headway; 2 3 import org.djunits.value.vdouble.scalar.Acceleration; 4 import org.djunits.value.vdouble.scalar.Length; 5 import org.djunits.value.vdouble.scalar.Speed; 6 import org.opentrafficsim.core.perception.PerceivedObject; 7 8 /** 9 * Interface for a reference to information about a (lane based) GTU and a headway. The Headway can store information about GTUs 10 * or objects ahead of the reference GTU, behind the reference GTU, or (partially) parallel to the reference GTU. In addition to 11 * the (perceived) headway, several other pieces of information can be stored, such as (perceived) speed, (perceived) 12 * acceleration, (perceived) turn indicators, and (perceived) braking lights. <br> 13 * Special care must be taken in curves when perceiving headway of a GTU or object on an adjacent lane.The question is whether 14 * we perceive the parallel or ahead/behind based on a line perpendicular to the front/back of the GTU (rectangular), or 15 * perpendicular to the center line of the lane (wedge-shaped in case of a curve). The difficulty of a wedge-shaped situation is 16 * that reciprocity might be violated: in case of a clothoid, for instance, it is not sure that the point on the center line 17 * when projected from lane 1 to lane 2 is the same as the projection from lane 2 to lane 1. The same holds for shapes with 18 * sharp bends. Therefore, algorithms implementing headway should only project the <i>reference point</i> of the reference GTU 19 * on the center line of the adjacent lane, and then calculate the forward position and backward position on the adjacent lane 20 * based on the reference point. Still, our human perception of what is parallel and what not, is not reflected by fractional 21 * positions. 22 * <p> 23 * Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br> 24 * BSD-style license. See <a href="https://opentrafficsim.org/docs/license.html">OpenTrafficSim License</a>. 25 * </p> 26 * @author <a href="https://github.com/averbraeck">Alexander Verbraeck</a> 27 * @author <a href="https://github.com/peter-knoppers">Peter Knoppers</a> 28 */ 29 public interface Headway extends PerceivedObject, Comparable<Headway> 30 { 31 /** the object types that can be distinguished for headway. */ 32 enum ObjectType 33 { 34 /** the observed object for headway is a GTU. */ 35 GTU, 36 37 /** the observed object for headway is a traffic light. */ 38 TRAFFICLIGHT, 39 40 /** the observed object for headway is a generic object. */ 41 OBJECT, 42 43 /** there is no observed object, just a distance. */ 44 DISTANCEONLY, 45 46 /** intersection conflict. */ 47 CONFLICT, 48 49 /** stop line. */ 50 STOPLINE, 51 52 /** bus stop. */ 53 BUSSTOP; 54 55 /** @return whether this object is a GTU or not. */ 56 public boolean isGtu() 57 { 58 return this.equals(GTU); 59 } 60 61 /** @return whether this object is a GTU or not. */ 62 public boolean isTrafficLight() 63 { 64 return this.equals(TRAFFICLIGHT); 65 } 66 67 /** @return whether this object is an object or not. */ 68 public boolean isObject() 69 { 70 return this.equals(OBJECT); 71 } 72 73 /** @return whether no object was observed and only a distance was stored. */ 74 public boolean isDistanceOnly() 75 { 76 return this.equals(DISTANCEONLY); 77 } 78 79 /** @return whether this object is a conflict or not. */ 80 public boolean isConflict() 81 { 82 return this.equals(CONFLICT); 83 } 84 85 /** @return whether this object is a stop line or not. */ 86 public boolean isStopLine() 87 { 88 return this.equals(STOPLINE); 89 } 90 91 /** @return whether this object is a bus stop or not. */ 92 public boolean isBusStop() 93 { 94 return this.equals(BUSSTOP); 95 } 96 97 } 98 99 /** 100 * @return the id of the other object for comparison purposes, cannot be null. 101 */ 102 @Override 103 String getId(); 104 105 /** 106 * @return the length of the other object; can be null if unknown. 107 */ 108 Length getLength(); 109 110 /** 111 * @return the (perceived) speed of the other object; can be null if unknown. 112 */ 113 Speed getSpeed(); 114 115 /** 116 * Retrieve the strongly typed distance to the other object. 117 * @return the distance to the object, return value null indicates that the other object is parallel to the reference object 118 */ 119 Length getDistance(); 120 121 /** 122 * @return the (perceived) object Type, can be null if no object type unknown. 123 */ 124 ObjectType getObjectType(); 125 126 /** 127 * @return acceleration the (perceived) acceleration of the other object; can be null if unknown. 128 */ 129 Acceleration getAcceleration(); 130 131 /** 132 * Return the (perceived) front overlap to the other object. This value should be null if there is no overlap. In the figure 133 * for two GTUs below, it is distance c, positive for GTU1, negative for GTU2. 134 * 135 * <pre> 136 * ---------- 137 * | GTU 1 | -----> 138 * ---------- 139 * --------------- 140 * | GTU 2 | -----> 141 * --------------- 142 * | a | b | c | 143 * </pre> 144 * 145 * @return the (perceived) front overlap to the other object or null if there is no overlap. 146 */ 147 Length getOverlapFront(); 148 149 /** 150 * Return the (perceived) rear overlap to the other object. This value should be null if there is no overlap.In the figure 151 * below for two GTUs, it is distance a, positive for GTU1, negative for GTU2. 152 * 153 * <pre> 154 * ---------- 155 * | GTU 1 | -----> 156 * ---------- 157 * --------------- 158 * | GTU 2 | -----> 159 * --------------- 160 * | a | b | c | 161 * </pre> 162 * 163 * @return the (perceived) rear overlap to the other object or null if there is no overlap. 164 */ 165 Length getOverlapRear(); 166 167 /** 168 * Return the (perceived) overlap with the other object. This value should be null if there is no overlap. In the figure 169 * below for two GTUs, it is distance b, positive for GTU1 and GTU2. 170 * 171 * <pre> 172 * ---------- 173 * | GTU 1 | -----> 174 * ---------- 175 * --------------- 176 * | GTU 2 | -----> 177 * --------------- 178 * | a | b | c | 179 * </pre> 180 * 181 * @return Length, the (perceived) overlap with the other object or null if there is no overlap. 182 */ 183 Length getOverlap(); 184 185 /** 186 * @return whether the other object is in front of the reference object. 187 */ 188 boolean isAhead(); 189 190 /** 191 * @return whether the other object is behind the reference object. 192 */ 193 boolean isBehind(); 194 195 /** 196 * @return whether the other object is parallel the reference object. 197 */ 198 boolean isParallel(); 199 200 @Override 201 default int compareTo(final Headway headway) 202 { 203 if (getDistance() != null) 204 { 205 if (headway.getDistance() != null) 206 { 207 return getDistance().compareTo(headway.getDistance()); 208 } 209 return 1; 210 } 211 else if (headway.getDistance() != null) 212 { 213 return -1; 214 } 215 return getOverlapFront().compareTo(headway.getOverlapFront()); 216 } 217 }