Class | Description |
---|---|
Acceleration3D |
A 3D acceleration vector, decomposed in X, Y, and Z-acceleration with easy conversion from and to a spherical coordinate
system.
|
Angle3D |
3D-rotation, RPY coded (longitudinal roll along the x-axis, lateral pitch along the y-axis and vertical yaw along the
z-axis), also called Tait–Bryan angles or Cardan angles.
|
Direction3D |
3D-rotation, RPY coded (longitudinal roll along the x-axis, lateral pitch along the y-axis and vertical yaw along the
z-axis), also called Tait–Bryan angles or Cardan angles.
|
Scalar3D |
Calculate between Polar (spherical) and Cartesian (xyz) coordinates.
|
Solver |
Solvers for simple equations.
|
Speed3D |
A 3D speed vector, decomposed in X, Y, and Z-speed with easy conversion from and to a spherical coordinate system.
|
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Copyright © 2014–2016 Delft University of Technology. All rights reserved.