Package | Description |
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org.opentrafficsim.road.gtu.lane.perception.categories |
Categories define a set of perceivable information.
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org.opentrafficsim.road.gtu.lane.tactical.util |
Static methods for composition in tactical planners.
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Modifier and Type | Method and Description |
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PerceptionCollectable<HeadwayConflict,Conflict> |
IntersectionPerception.getConflicts(RelativeLane lane)
Returns a set of conflicts along the route.
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PerceptionCollectable<HeadwayConflict,Conflict> |
DirectIntersectionPerception.getConflicts(RelativeLane lane)
Returns a set of conflicts along the route.
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Modifier and Type | Method and Description |
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static boolean |
ConflictUtil.stopForAllStopConflict(HeadwayConflict conflict,
ConflictUtil.ConflictPlans conflictPlans)
Approach an all-stop conflict.
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static boolean |
ConflictUtil.stopForGiveWayConflict(HeadwayConflict conflict,
PerceptionCollectable<HeadwayGTU,LaneBasedGTU> leaders,
Speed speed,
Acceleration acceleration,
Length vehicleLength,
Parameters parameters,
SpeedLimitInfo speedLimitInfo,
CarFollowingModel carFollowingModel,
ParameterTypeAcceleration bType)
Approach a give-way conflict.
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static boolean |
ConflictUtil.stopForPriorityConflict(HeadwayConflict conflict,
PerceptionCollectable<HeadwayGTU,LaneBasedGTU> leaders,
Speed speed,
Length vehicleLength,
Parameters parameters)
Approach a priority conflict.
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static boolean |
ConflictUtil.stopForStopConflict(HeadwayConflict conflict,
PerceptionCollectable<HeadwayGTU,LaneBasedGTU> leaders,
Speed speed,
Acceleration acceleration,
Length vehicleLength,
Parameters parameters,
SpeedLimitInfo speedLimitInfo,
CarFollowingModel carFollowingModel,
ParameterTypeAcceleration bType)
Approach a stop conflict.
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Modifier and Type | Method and Description |
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static Acceleration |
ConflictUtil.approachConflicts(Parameters parameters,
PerceptionCollectable<HeadwayConflict,Conflict> conflicts,
PerceptionCollectable<HeadwayGTU,LaneBasedGTU> leaders,
CarFollowingModel carFollowingModel,
Length vehicleLength,
Length vehicleWidth,
Speed speed,
Acceleration acceleration,
SpeedLimitInfo speedLimitInfo,
ConflictUtil.ConflictPlans conflictPlans,
LaneBasedGTU gtu,
RelativeLane lane)
Approach conflicts by applying appropriate acceleration (or deceleration).
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